decode: proto 304 · 2933 stat syncs · 642 zone events · 1107 soldier mappings · 8.55s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Jamestumadre | 1807▼ -7 | 108 | 42 | 0 | 19 | 12 | 1.80 | 2 | 6100 |
| Lokinor2015 | 1505▼ -4 | 91 | 29 | 3 | 12 | 4 | 4.33 | 0 | 5961 |
| HEKTO3 | 754▼ -246 | 62 | 34 | 3 | 11 | 20 | 0.75 | 0 | 5310 |
| PO1BigRed | 400▼ -6 | 40 | 3 | 6 | 9 | 6 | 1.54 | 0 | 3982 |
| rekasheta | 1384▼ -8 | 59 | 21 | 0 | 0 | 10 | 1.44 | 1 | 3503 |
| tenOlek@psn | 714▼ -14 | 54 | 15 | 4 | 0 | 13 | 0.62 | 0 | 3440 |
| PsolekSS | 757▼ -304 | 49 | 13 | 0 | 16 | 16 | 0.77 | 0 | 2862 |
| Cartagena2025 | 583▼ -95 | 23 | 4 | 0 | 0 | 4 | 1.10 | 0 | 920 |
| vionty19 (AI) | — | 14 | 8 | 0 | 0 | 12 | 0.22 | 0 | 894 |
| Margo501815@live | 536▼ -464 | 9 | 3 | 0 | 0 | 12 | 0.17 | 0 | 500 |
| JustJulesVV@live ✗ | — | 3 | 1 | 0 | 0 | 3 | 0.14 | 0 | 160 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Greekzzzzz | 940▲ +37 | 83 | 20 | 2 | 40 | 9 | 1.48 | 0 | 5829 |
| Iremarian9 | 932▲ +42 | 43 | 2 | 10 | 0 | 3 | 2.69 | 0 | 5287 |
| KiZMyS | 947▲ +5 | 48 | 7 | 7 | 1 | 6 | 1.92 | 0 | 4315 |
| BarAr116 | 1332▲ +89 | 109 | 21 | 0 | 0 | 12 | 1.65 | 0 | 4311 |
| Yura0341 | 1370▲ +48 | 83 | 18 | 2 | 9 | 7 | 2.44 | 0 | 4211 |
| hoIocaustdenier | 1284▲ +47 | 58 | 11 | 4 | 2 | 10 | 1.45 | 0 | 3508 |
| TEAM7155701@live | 816▲ +11 | 24 | 9 | 1 | 27 | 11 | 0.39 | 0 | 1960 |
| maxrat17 | 580▲ +29 | 41 | 8 | 0 | 3 | 16 | 0.46 | 0 | 1945 |
| haiger22619 (AI) | — | 2 | 0 | 0 | 20 | 6 | 0.06 | 0 | 808 |
| ewe40 ✗ | 1201▼ -26 | 16 | 4 | 0 | 0 | 6 | 0.59 | 0 | 775 |
| kutch9236 (AI) | — | 11 | 6 | 0 | 2 | 13 | 0.15 | 0 | 612 |
| DouggL ✗ | — | 6 | 0 | 0 | 0 | 1 | 1.50 | 0 | 220 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:30 | sector_1_b | Axis | 2 | rekasheta, Jamestumadre |
| 22:54 | sector_2_b | Axis | 4 | Jamestumadre |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.