decode: proto 304 · 2389 stat syncs · 546 zone events · 831 soldier mappings · 8.39s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| csnorbi4 | 475▲ +43 | 53 | 29 | 5 | 47 | 5 | 2.04 | 0 | 5891 |
| darren554 | 1413▲ +11 | 53 | 20 | 3 | 38 | 2 | 5.89 | 1 | 4842 |
| n0up | 1718▲ +275 | 78 | 45 | 0 | 0 | 11 | 1.66 | 0 | 4160 |
| NAEZY1212@live | 633▲ +78 | 57 | 18 | 1 | 0 | 10 | 1.24 | 1 | 3300 |
| EoinE ✗ | 1231▼ -18 | 39 | 20 | 0 | 7 | 8 | 0.97 | 0 | 2585 |
| Vietk0ng69 | 467▲ +15 | 28 | 7 | 0 | 0 | 6 | 1.22 | 1 | 1805 |
| liam1549 | 400 | 16 | 13 | 0 | 0 | 12 | 0.34 | 0 | 1570 |
| Rabbik11 (AI) | — | 6 | 6 | 0 | 28 | 7 | 0.15 | 0 | 1454 |
| Hamsterking1165@live | 626▼ -14 | 21 | 7 | 0 | 0 | 3 | 3.00 | 0 | 1380 |
| goldgamer1st@live ✗ | 400▲ +102 | 21 | 7 | 0 | 0 | 8 | 0.47 | 0 | 1165 |
| BeanBoyWil14@live | 961▼ -39 | 9 | 5 | 1 | 0 | 10 | 0.22 | 0 | 895 |
| Lovesh19259 (AI) | — | 0 | 0 | 0 | 8 | 5 | 0.00 | 0 | 284 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Dark_Angel131 | 1835▲ +1 | 76 | 8 | 5 | 38 | 8 | 1.46 | 0 | 5946 |
| BarryBatsbek | 1685▲ +6 | 70 | 0 | 4 | 3 | 5 | 2.80 | 0 | 4584 |
| FreshestRhino | 2074▼ -5 | 79 | 3 | 1 | 14 | 5 | 3.29 | 0 | 3567 |
| KeitoTeFute | 696▼ -16 | 61 | 4 | 0 | 19 | 7 | 1.36 | 0 | 2864 |
| billie-0815@psn | 412▼ -24 | 17 | 2 | 1 | 25 | 9 | 0.32 | 0 | 1973 |
| _Owner_Metin2sky | 400▼ -1 | 40 | 11 | 1 | 0 | 8 | 1.14 | 0 | 1890 |
| Arthor92@psn | 400 | 24 | 7 | 0 | 0 | 16 | 0.39 | 0 | 1380 |
| Lailka@psn | 400▼ -21 | 7 | 2 | 0 | 0 | 5 | 0.25 | 0 | 760 |
| leonidas_tini@psn | 537▼ -463 | 10 | 1 | 0 | 0 | 11 | 0.26 | 0 | 480 |
| OlecBinZ (AI) | — | 1 | 1 | 0 | 22 | 2 | 0.10 | 0 | 286 |
| r_e_beunink ✗ | — | 8 | 0 | 0 | 0 | 2 | 0.62 | 0 | 270 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:06 | sector_1 | Axis | 3 | NAEZY1212@live, darren554, Vietk0ng69 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.