decode: proto 304 · 3086 stat syncs · 686 zone events · 1220 soldier mappings · 12.81s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| UpcomingLake383@live | — | 66 | 32 | 6 | 25 | 7 | 1.89 | 0 | 5833 |
| cristaxi05 | — | 91 | 29 | 2 | 0 | 9 | 1.86 | 0 | 5511 |
| obrazek711 | — | 103 | 41 | 0 | 0 | 16 | 1.30 | 0 | 4690 |
| Chimplant | — | 39 | 9 | 3 | 65 | 15 | 0.52 | 0 | 4220 |
| MasterChiefUAV | — | 76 | 25 | 0 | 3 | 7 | 2.17 | 0 | 3542 |
| fly_silk2@psn | — | 39 | 6 | 2 | 4 | 12 | 0.70 | 0 | 3340 |
| legia9558 | — | 50 | 10 | 0 | 15 | 8 | 1.16 | 0 | 2577 |
| benie_51@psn | — | 49 | 15 | 1 | 0 | 13 | 0.71 | 0 | 2395 |
| WhiteDeath123 | — | 50 | 10 | 0 | 0 | 7 | 1.28 | 0 | 2000 |
| Brigadegeneral#1 | — | 33 | 1 | 1 | 0 | 15 | 0.49 | 0 | 1429 |
| Jeanforz (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Nevol1 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NickkB996@psn | — | 97 | 36 | 14 | 16 | 13 | 1.41 | 1 | 11188 |
| based5454655 | — | 51 | 26 | 2 | 48 | 20 | 0.47 | 1 | 5842 |
| Ghostrider2I56@psn | — | 70 | 22 | 2 | 0 | 11 | 1.13 | 0 | 4676 |
| Kallimann90@psn | — | 63 | 31 | 4 | 0 | 7 | 1.43 | 0 | 4550 |
| gigafaxe | — | 63 | 14 | 2 | 17 | 10 | 1.34 | 1 | 3970 |
| Saint_Wert | — | 52 | 15 | 4 | 0 | 7 | 1.44 | 1 | 3871 |
| Citizen2701 | — | 57 | 16 | 3 | 10 | 10 | 1.27 | 1 | 3771 |
| Sotamies5656 | — | 54 | 23 | 0 | 0 | 16 | 0.51 | 0 | 3090 |
| YuraTAHKICT | — | 21 | 7 | 2 | 33 | 4 | 1.11 | 0 | 2517 |
| Beezerom (AI) | — | 14 | 7 | 0 | 6 | 11 | 0.23 | 0 | 1154 |
| freeman500 ✗ | — | 2 | 0 | 0 | 0 | 2 | 0.14 | 0 | 100 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 12:36 | sector_1 | Western Allies | 4 | NickkB996@psn, based5454655, Saint_Wert |
| 21:38 | sector_2 | Western Allies | 2 | Citizen2701, gigafaxe |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.