decode: proto 304 · 2912 stat syncs · 0 zone events · 1059 soldier mappings · 21.08s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| IWTPFF | 1909▲ +3 | 125 | 84 | 4 | 32 | 8 | 2.50 | 0 | 9583 |
| Mira601 | 2235▲ +4 | 62 | 51 | 2 | 28 | 16 | 0.65 | 0 | 7444 |
| SuperbSoup | 765▲ +4 | 82 | 64 | 7 | 5 | 9 | 1.82 | 0 | 6691 |
| Sashka1000 | 1494▼ -16 | 73 | 49 | 0 | 5 | 12 | 0.97 | 0 | 5015 |
| Armard42227 | 1076▼ -4 | 41 | 22 | 2 | 11 | 3 | 3.73 | 0 | 3824 |
| MaîtrePortance | 1107▼ -24 | 53 | 24 | 3 | 0 | 11 | 1.06 | 0 | 3335 |
| DiDj111 | 1041▼ -98 | 30 | 10 | 2 | 2 | 4 | 1.30 | 0 | 2476 |
| sasha_adamov_198 | 400▼ -22 | 34 | 1 | 1 | 0 | 6 | 0.89 | 0 | 1605 |
| Seon19962000 | 596▼ -404 | 16 | 8 | 0 | 7 | 7 | 0.37 | 0 | 1043 |
| Lezec40445 | 580▼ -124 | 32 | 0 | 2 | 0 | 0 | 1.03 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| убийцабомжей | 1619▲ +57 | 78 | 56 | 1 | 0 | 12 | 1.05 | 0 | 5410 |
| Alistor86418 | 1797▲ +6 | 67 | 51 | 4 | 5 | 12 | 0.94 | 0 | 5131 |
| alcatras56227 | 1353▲ +11 | 42 | 32 | 0 | 60 | 10 | 0.62 | 0 | 5097 |
| Inunumetverum | 1313▲ +15 | 78 | 32 | 0 | 12 | 7 | 1.81 | 0 | 3700 |
| Stundar2006 | 1227▲ +16 | 59 | 17 | 3 | 3 | 6 | 1.59 | 0 | 3084 |
| McClain#2 | 480▲ +2 | 36 | 14 | 1 | 0 | 8 | 0.86 | 0 | 1830 |
| milosz_12347 | 429▼ -5 | 29 | 19 | 1 | 0 | 15 | 0.45 | 0 | 1830 |
| siabadaba13 | 790▲ +50 | 25 | 13 | 1 | 10 | 6 | 0.66 | 0 | 1552 |
| Dypnat1999 (AI) | — | 12 | 10 | 0 | 20 | 8 | 0.26 | 0 | 1473 |
| residet26 | 750▼ -8 | 21 | 11 | 0 | 0 | 11 | 0.32 | 0 | 1125 |
| K98MAN ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:27 | sector_1 | USSR | 0 | |
| 6:40 | sector_2 | USSR | 0 | |
| 14:57 | sector_2 | USSR | 0 | |
| 18:39 | sector_3 | USSR | 0 | |
| 22:08 | sector_3 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.