decode: proto 304 · 1636 stat syncs · 298 zone events · 579 soldier mappings · 4.93s · game 0.7.5.78
Factions: Japan vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NAMIEDAMIE | — | 38 | 22 | 3 | 26 | 4 | 1.52 | 1 | 4128 |
| skullcobra | — | 36 | 11 | 0 | 4 | 7 | 0.88 | 2 | 2769 |
| Alex_De_Kross | — | 28 | 13 | 1 | 24 | 5 | 2.15 | 1 | 2328 |
| DeR_PePPeR | — | 31 | 10 | 1 | 9 | 3 | 1.29 | 1 | 2230 |
| cantatablack | — | 16 | 2 | 2 | 14 | 3 | 1.23 | 1 | 2194 |
| mlekoszczur357lo | — | 37 | 5 | 0 | 0 | 2 | 2.31 | 0 | 1590 |
| pp222212 | — | 21 | 9 | 0 | 0 | 6 | 0.50 | 1 | 1440 |
| AbelAndy-Embers | — | 20 | 3 | 1 | 0 | 6 | 0.77 | 0 | 1412 |
| alexander25aleks | — | 18 | 11 | 1 | 2 | 3 | 1.00 | 0 | 1138 |
| totom23986 (AI) | — | 6 | 4 | 0 | 0 | 7 | 0.15 | 2 | 1080 |
| WMeAbTNMowa@live ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Gyoeung ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Black__Ronin | — | 31 | 13 | 5 | 22 | 6 | 1.11 | 0 | 4012 |
| dimasiick | — | 68 | 24 | 0 | 0 | 6 | 1.70 | 0 | 3025 |
| ДядяCaша | — | 48 | 13 | 2 | 4 | 6 | 1.50 | 0 | 2428 |
| IronHead | — | 11 | 8 | 0 | 7 | 4 | 0.58 | 0 | 1535 |
| MAX#3 | — | 16 | 4 | 1 | 10 | 4 | 0.57 | 0 | 1303 |
| Diablo1377 | — | 21 | 9 | 0 | 0 | 5 | 0.78 | 0 | 1025 |
| tadumid | — | 17 | 1 | 0 | 0 | 4 | 1.00 | 0 | 795 |
| vepebg | — | 15 | 5 | 0 | 0 | 6 | 0.65 | 0 | 725 |
| egorchickyoung | — | 14 | 2 | 0 | 0 | 6 | 0.54 | 0 | 700 |
| antaglig_hall@psn | — | 13 | 1 | 0 | 0 | 5 | 0.54 | 0 | 595 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:55 | sector_3_b | Team 1 | 11 | DeR_PePPeR, skullcobra, NAMIEDAMIE, totom23986 |
| 8:06 | sector_2_b | Team 1 | 2 | Alex_De_Kross, cantatablack |
| 12:35 | sector_1_a | Team 1 | 5 | skullcobra, pp222212, totom23986 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.