Pacific Gavutu AerodromeDestruction · destruction · SQUADS · standard
2026-06-17 18:57start (UTC)
32:06length
1001kills
Japanwinner
decode: proto 304 · 2379 stat syncs · 0 zone events · 1041 soldier mappings · 4.33s · game 0.7.5.78
Scoreboard
Japan (10)
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|
| TcharlisGomes@psn | 1109▲ +120 | 292 | 39 | 1 | 0 | 0 | 292.00 | 0 | 14596 |
| feijuca007@psn | 400▼ -3 | 114 | 28 | 0 | 0 | 1 | 28.50 | 0 | 5855 |
| CookBriddy04 (AI) | — | 61 | 42 | 0 | 0 | 7 | 1.61 | 0 | 3384 |
| lowinya (AI) | — | 53 | 21 | 0 | 6 | 7 | 1.18 | 0 | 2732 |
| Gabback (AI) | — | 38 | 28 | 0 | 0 | 5 | 1.41 | 0 | 2330 |
| Killer61267 (AI) | — | 29 | 12 | 0 | 16 | 7 | 0.72 | 0 | 1982 |
| bypd4ydj1k (AI) | — | 34 | 14 | 0 | 0 | 6 | 1.00 | 0 | 1668 |
| FixusChao (AI) | — | 28 | 11 | 0 | 8 | 5 | 0.85 | 0 | 1618 |
| 3tjodag4 (AI) | — | 27 | 18 | 0 | 0 | 6 | 0.77 | 0 | 1398 |
| timonatantabo (AI) | — | 25 | 11 | 0 | 2 | 6 | 0.71 | 0 | 1348 |
Western Allies (11)
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|
| kassmanang (AI) | — | 30 | 22 | 0 | 32 | 13 | 0.42 | 0 | 3099 |
| Jozao2000 (AI) | — | 34 | 23 | 0 | 10 | 13 | 0.52 | 0 | 3010 |
| KillerT (AI) | — | 42 | 32 | 0 | 2 | 16 | 0.46 | 0 | 2627 |
| junklessa (AI) | — | 32 | 22 | 0 | 0 | 15 | 0.36 | 0 | 2380 |
| geoffyd (AI) | — | 21 | 18 | 0 | 16 | 13 | 0.30 | 0 | 2199 |
| FunkzTiM (AI) | — | 30 | 19 | 0 | 0 | 11 | 0.48 | 0 | 1902 |
| Seneriez59841 (AI) | — | 24 | 12 | 0 | 4 | 9 | 0.47 | 0 | 1814 |
| james (AI) | — | 24 | 14 | 0 | 12 | 14 | 0.32 | 0 | 1652 |
| theburstor (AI) | — | 23 | 14 | 0 | 0 | 12 | 0.35 | 0 | 1302 |
| Astoil (AI) | — | 17 | 12 | 0 | 2 | 12 | 0.28 | 0 | 964 |
| fabinas ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
Captures
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|
| 6:52 | sector_1 | Western Allies | 0 | |
| 11:36 | sector_2 | Western Allies | 0 | |
| 14:18 | sector_2 | Western Allies | 0 | |
| 19:49 | sector_3 | Western Allies | 0 | |
All decoded stats (258 values) — raw JSON
Weapon breakdown
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.