decode: proto 304 · 1905 stat syncs · 372 zone events · 767 soldier mappings · 5.34s · game 0.7.5.78
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| wars234 | 1318▲ +50 | 49 | 28 | 2 | 0 | 6 | 1.44 | 0 | 3376 |
| FrenchAce | 1727▲ +29 | 24 | 5 | 0 | 43 | 5 | 1.20 | 0 | 2517 |
| axeslammer#1 | 503▲ +8 | 34 | 21 | 0 | 0 | 13 | 0.42 | 0 | 1980 |
| dimas119pro ✗ | 842▼ -8 | 27 | 8 | 1 | 0 | 10 | 0.57 | 0 | 1382 |
| frisbi2022@live ✗ | 730▼ -2 | 22 | 7 | 0 | 0 | 7 | 0.71 | 0 | 900 |
| AGAF65 ✗ | 842▼ -8 | 13 | 1 | 0 | 0 | 5 | 0.57 | 0 | 510 |
| OlecBinZ (AI) | — | 3 | 0 | 0 | 10 | 6 | 0.10 | 0 | 464 |
| SirFugly@live | 400 | 8 | 3 | 0 | 1 | 8 | 0.21 | 0 | 450 |
| ylt24ff5h (AI) | — | 10 | 0 | 0 | 0 | 10 | 0.19 | 0 | 360 |
| ClastyN (AI) | — | 4 | 1 | 0 | 0 | 11 | 0.07 | 0 | 190 |
| MicVer ✗ | 400▲ +114 | 4 | 1 | 0 | 0 | 6 | 0.14 | 0 | 165 |
| Pekka_SIR ✗ | — | 2 | 0 | 0 | 0 | 2 | 0.15 | 0 | 125 |
| jwornban (AI) | — | 3 | 1 | 0 | 0 | 5 | 0.11 | 0 | 124 |
| csnorbi4 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| SOFFARE (AI) | — | 0 | 0 | 0 | 0 | 7 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BaselessKarma9@live | 949▼ -3 | 80 | 3 | 2 | 0 | 0 | 80.00 | 0 | 4450 |
| Carl341 | 1835▲ +0 | 93 | 3 | 1 | 4 | 8 | 2.07 | 0 | 3740 |
| AsetZ | 1718▲ +0 | 62 | 14 | 2 | 2 | 6 | 2.07 | 0 | 2983 |
| Elektryk_UA | 1466▼ -2 | 66 | 8 | 0 | 0 | 5 | 2.44 | 0 | 2905 |
| Fabianskiy | 801▼ -1 | 67 | 0 | 1 | 0 | 1 | 9.57 | 0 | 2610 |
| Wolfshunter45 | 929▼ -98 | 46 | 0 | 0 | 0 | 5 | 1.84 | 0 | 1964 |
| qhhgv | 918▲ +0 | 27 | 8 | 1 | 30 | 3 | 1.35 | 0 | 1956 |
| Kiabobo | 1002▼ -3 | 36 | 0 | 0 | 21 | 3 | 2.77 | 0 | 1733 |
| KiraLayt | 1260▼ -8 | 40 | 1 | 0 | 8 | 4 | 1.82 | 0 | 1592 |
| DZALAPINO7602@live ✗ | 400▲ +150 | 1 | 0 | 0 | 0 | 2 | 0.11 | 0 | 50 |
| ninjashen3112 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 30 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.