decode: proto 304 · 2865 stat syncs · 880 zone events · 1181 soldier mappings · 16.2s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| WEKILLUFOOL@live | 1436▼ -2 | 147 | 111 | 3 | 0 | 7 | 3.77 | 1 | 10685 |
| chazard262@live | 1315▼ -2 | 93 | 38 | 6 | 32 | 5 | 3.88 | 1 | 7748 |
| SpreadinMayhem@live | 1290▼ -21 | 87 | 36 | 3 | 44 | 6 | 2.49 | 0 | 7173 |
| K1ngODaN0rth@live | 859▼ -188 | 65 | 41 | 2 | 0 | 9 | 1.20 | 0 | 4335 |
| Inquisidoro@live | 521▼ -39 | 63 | 23 | 3 | 0 | 17 | 0.67 | 0 | 3340 |
| NightSout (AI) | — | 26 | 13 | 0 | 0 | 13 | 0.37 | 2 | 1945 |
| Farius6008 (AI) | — | 21 | 18 | 0 | 0 | 14 | 0.28 | 1 | 1785 |
| BigBomb (AI) | — | 23 | 13 | 0 | 0 | 14 | 0.31 | 1 | 1755 |
| DimpColu16509 (AI) | — | 16 | 8 | 0 | 4 | 15 | 0.19 | 0 | 1073 |
| Crazy32811 (AI) | — | 5 | 3 | 0 | 16 | 3 | 0.23 | 0 | 843 |
| KillaAleboure (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Erick40849@live | 1387▲ +76 | 99 | 21 | 2 | 5 | 8 | 2.06 | 0 | 5092 |
| MJJPIII@live | 1195▲ +24 | 94 | 9 | 4 | 0 | 6 | 3.36 | 0 | 5076 |
| KnowingStew1647@live | 531▲ +34 | 74 | 12 | 3 | 3 | 7 | 2.00 | 0 | 4471 |
| Hazza582@live | 1067▲ +67 | 70 | 33 | 0 | 24 | 6 | 1.79 | 0 | 4183 |
| TNQST4L0C0@live | 400 | 81 | 20 | 2 | 1 | 10 | 1.98 | 0 | 3934 |
| RegaJouse (AI) | — | 39 | 17 | 0 | 18 | 14 | 0.53 | 0 | 2586 |
| omrensandy123 (AI) | — | 33 | 8 | 0 | 24 | 12 | 0.46 | 0 | 2170 |
| ManacoyGamer (AI) | — | 32 | 15 | 0 | 10 | 14 | 0.43 | 0 | 1852 |
| xgseofee (AI) | — | 24 | 10 | 0 | 14 | 12 | 0.36 | 0 | 1558 |
| mjhv (AI) | — | 23 | 10 | 0 | 0 | 14 | 0.32 | 0 | 1110 |
| TheMapio (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:30 | sector_1 | Axis | 2 | NightSout, BigBomb |
| 18:07 | sector_2_b | Axis | 4 | chazard262@live, WEKILLUFOOL@live, Farius6008, NightSout |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.