decode: proto 304 · 2465 stat syncs · 0 zone events · 965 soldier mappings · 7.02s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ermelj@psn | 1335▲ +20 | 77 | 58 | 1 | 28 | 13 | 1.04 | 0 | 5658 |
| SgtSpaghetti669@live | 1391▲ +17 | 44 | 34 | 1 | 48 | 8 | 1.10 | 0 | 4573 |
| Ezeqquielpz44@psn | 632▲ +0 | 75 | 51 | 1 | 0 | 14 | 0.89 | 0 | 4293 |
| riesgo_nudoso2@psn | 406▼ -2 | 46 | 26 | 1 | 7 | 14 | 0.84 | 0 | 2720 |
| Mike_92_5@psn ✗ | 725▼ -125 | 41 | 37 | 0 | 0 | 11 | 1.11 | 0 | 2470 |
| Projet80092 (AI) | — | 21 | 11 | 0 | 10 | 11 | 0.36 | 0 | 1788 |
| nwenzha (AI) | — | 18 | 13 | 0 | 0 | 13 | 0.27 | 0 | 1373 |
| nottadmarkv (AI) | — | 16 | 13 | 0 | 4 | 11 | 0.28 | 0 | 1316 |
| DastardlyMeat5@live | 400▼ -25 | 18 | 11 | 0 | 2 | 2 | 1.38 | 0 | 1023 |
| A41178 (AI) | — | 15 | 11 | 0 | 0 | 11 | 0.28 | 0 | 938 |
| EllingGod15176 (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| cincy_WRX_dude@psn | 1378▲ +13 | 120 | 62 | 0 | 38 | 8 | 1.97 | 0 | 7026 |
| ROGUERONIN666@live | 978▼ -7 | 82 | 31 | 4 | 0 | 0 | 82.00 | 0 | 5833 |
| DEADENDERDOG666@live | 1455▲ +10 | 105 | 11 | 4 | 6 | 6 | 2.50 | 0 | 5500 |
| Kemeo_Lion534@psn | 1345▲ +10 | 85 | 30 | 1 | 0 | 7 | 2.30 | 0 | 4070 |
| peaceful_facet13@psn | 990▼ -31 | 54 | 10 | 2 | 0 | 4 | 3.60 | 0 | 2865 |
| Makimion (AI) | — | 16 | 7 | 0 | 12 | 7 | 0.38 | 0 | 1464 |
| yadika1334 (AI) | — | 25 | 14 | 0 | 0 | 8 | 0.57 | 0 | 1204 |
| RazerBigBud (AI) | — | 19 | 9 | 0 | 0 | 7 | 0.49 | 0 | 952 |
| NotSimon (AI) | — | 18 | 7 | 0 | 0 | 8 | 0.41 | 0 | 920 |
| TAKOLA24448 (AI) | — | 7 | 1 | 0 | 4 | 10 | 0.12 | 0 | 507 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:40 | sector_1 | USSR | 0 | |
| 9:48 | sector_1 | USSR | 0 | |
| 12:16 | sector_2 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.