decode: proto 304 · 2405 stat syncs · 756 zone events · 1002 soldier mappings · 5.79s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BayVeba | — | 134 | 71 | 2 | 0 | 5 | 6.70 | 0 | 9940 |
| Tatarin_555 ✗ | — | 65 | 25 | 2 | 0 | 11 | 0.98 | 0 | 3792 |
| Konditer18#1 | — | 49 | 31 | 0 | 12 | 14 | 0.74 | 0 | 3466 |
| MrSion | — | 52 | 26 | 3 | 0 | 9 | 0.84 | 0 | 3065 |
| Endertank | — | 42 | 24 | 0 | 15 | 13 | 0.51 | 1 | 3015 |
| moon_5maus@psn | — | 30 | 12 | 0 | 23 | 5 | 1.20 | 0 | 2309 |
| Milos1234567265@live | — | 26 | 16 | 0 | 5 | 13 | 0.36 | 1 | 2075 |
| motyha1 | — | 28 | 9 | 0 | 20 | 16 | 0.44 | 0 | 1916 |
| hazelnut79@live | — | 22 | 11 | 0 | 0 | 8 | 0.63 | 0 | 1465 |
| sinhun00 (AI) | — | 2 | 0 | 0 | 0 | 1 | 0.20 | 0 | 120 |
| RedMarine3032@live ✗ | — | 1 | 0 | 0 | 0 | 3 | 0.17 | 0 | 65 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| timo67ée | — | 95 | 7 | 3 | 17 | 5 | 4.13 | 0 | 4894 |
| Minskm106 | — | 97 | 17 | 1 | 34 | 9 | 1.49 | 0 | 4872 |
| mikka#2 | — | 53 | 6 | 4 | 0 | 5 | 2.94 | 0 | 3512 |
| Anvarjr@live | — | 56 | 21 | 3 | 8 | 7 | 1.40 | 0 | 3196 |
| Brаndenburg_800 | — | 61 | 7 | 4 | 1 | 9 | 0.92 | 0 | 2941 |
| ToChille | — | 42 | 22 | 0 | 29 | 7 | 0.71 | 0 | 2939 |
| Churchill_С | — | 53 | 9 | 2 | 0 | 10 | 0.96 | 0 | 2839 |
| Amontesdaz@psn | — | 14 | 3 | 1 | 35 | 9 | 0.48 | 0 | 2154 |
| 123456789#226 | — | 29 | 17 | 0 | 3 | 7 | 0.76 | 0 | 1769 |
| Dypnat1999 (AI) | — | 2 | 1 | 0 | 0 | 11 | 0.03 | 0 | 130 |
| vervolf30 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Jerald999 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| ilich_efrem2003 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 14:47 | sector_1_a | Axis | 6 | Milos1234567265@live, Endertank |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.