decode: proto 304 · 1801 stat syncs · 574 zone events · 714 soldier mappings · 7.73s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Mestophales | 1968▲ +16 | 67 | 43 | 3 | 18 | 9 | 1.40 | 0 | 5201 |
| NevadaFloh | 1715▲ +23 | 34 | 16 | 1 | 10 | 7 | 1.42 | 0 | 2373 |
| Maks_M#1 | 1182▲ +68 | 29 | 20 | 1 | 0 | 10 | 0.56 | 1 | 2215 |
| skiddingtheau | 400▼ -3 | 16 | 7 | 2 | 0 | 9 | 0.32 | 0 | 1615 |
| pitmat23 | 996▼ -4 | 27 | 3 | 0 | 0 | 12 | 0.42 | 0 | 1295 |
| Roman_Kingy@psn ✗ | 438▼ -44 | 17 | 11 | 1 | 0 | 12 | 0.45 | 0 | 1105 |
| Tnerol2001@psn | 900▼ -100 | 14 | 8 | 0 | 0 | 8 | 0.37 | 0 | 817 |
| RastorBlood (AI) | — | 4 | 2 | 0 | 10 | 10 | 0.07 | 0 | 753 |
| julyano2015@psn | 400 | 8 | 3 | 1 | 0 | 10 | 0.21 | 0 | 542 |
| Attacker2_0 | 713▼ -46 | 4 | 4 | 0 | 0 | 10 | 0.11 | 0 | 270 |
| titogosi ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| JahMoker (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ProffiDef | 1609▲ +14 | 71 | 24 | 3 | 14 | 4 | 3.09 | 0 | 4848 |
| Gumfrabla | 1583▲ +14 | 76 | 16 | 5 | 4 | 2 | 4.00 | 0 | 4091 |
| SchweizerMarine | 1652▲ +11 | 62 | 16 | 6 | 1 | 5 | 1.94 | 0 | 3769 |
| wasdenn21 | 1562▲ +16 | 52 | 23 | 0 | 16 | 7 | 1.33 | 0 | 3116 |
| Lenny_Elite1@psn | 1244▲ +37 | 56 | 5 | 2 | 0 | 4 | 2.67 | 0 | 2823 |
| painXfriday | 545▼ -8 | 36 | 19 | 0 | 0 | 6 | 1.29 | 0 | 2145 |
| Schokoladenlord#1 | 820▼ -5 | 30 | 20 | 0 | 0 | 7 | 1.20 | 0 | 1930 |
| Schurzen | 946▼ -9 | 29 | 3 | 2 | 14 | 0 | 7.25 | 0 | 1798 |
| Dean_Elite1@psn | 400▼ -77 | 25 | 4 | 0 | 0 | 3 | 2.08 | 0 | 1155 |
| suarshala04@psn | 400▼ -71 | 11 | 3 | 0 | 0 | 6 | 0.50 | 0 | 520 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 13:46 | sector_1 | Axis | 1 | Maks_M#1 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.