decode: proto 304 · 2870 stat syncs · 584 zone events · 1066 soldier mappings · 6.47s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SlavicWarior | — | 67 | 23 | 1 | 13 | 9 | 1.60 | 0 | 5107 |
| PiPi#5 | — | 77 | 15 | 0 | 41 | 12 | 1.40 | 1 | 4700 |
| iPapivanColgao | — | 73 | 37 | 0 | 12 | 8 | 1.74 | 0 | 4436 |
| Dww#1 | — | 51 | 29 | 0 | 10 | 11 | 0.78 | 1 | 3880 |
| Vaultboy1001 | — | 50 | 28 | 0 | 9 | 12 | 0.89 | 0 | 3752 |
| pedro123ubhrffb | — | 51 | 18 | 1 | 0 | 18 | 0.50 | 1 | 2813 |
| bykovskiymaks | — | 21 | 6 | 4 | 1 | 14 | 0.58 | 1 | 2787 |
| SlavaRussiaOdesa | — | 37 | 11 | 0 | 0 | 3 | 2.47 | 0 | 1701 |
| DrLES | — | 19 | 6 | 1 | 4 | 5 | 0.68 | 0 | 1123 |
| jorromaline12 | — | 90 | 0 | 7 | 0 | 0 | 2.57 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NAKA_BblKYSi | — | 57 | 12 | 1 | 57 | 6 | 1.50 | 0 | 4081 |
| Assassin228168@live | — | 50 | 8 | 7 | 0 | 6 | 1.85 | 0 | 3875 |
| Masteriyad19 | — | 63 | 4 | 4 | 3 | 9 | 1.40 | 0 | 3797 |
| Fillobrabo@live | — | 71 | 7 | 2 | 24 | 8 | 1.15 | 0 | 3754 |
| Blutax | — | 86 | 9 | 0 | 2 | 4 | 3.58 | 0 | 3325 |
| spider361cloudy@psn | — | 14 | 3 | 1 | 62 | 13 | 0.16 | 0 | 2148 |
| Smurficzek@psn | — | 23 | 1 | 0 | 15 | 10 | 0.45 | 0 | 2109 |
| Birdmence90@psn | — | 52 | 1 | 2 | 0 | 12 | 0.98 | 0 | 2085 |
| ecka19@psn | — | 37 | 4 | 0 | 0 | 19 | 0.33 | 0 | 1400 |
| _bejkxxx__ | — | 18 | 3 | 0 | 6 | 7 | 0.40 | 0 | 1030 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 15:15 | sector_1 | Axis | 9 | Dww#1, bykovskiymaks, PiPi#5, pedro123ubhrffb |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.