decode: proto 304 · 1847 stat syncs · 0 zone events · 701 soldier mappings · 4.55s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| siaavaa | 1628▲ +36 | 63 | 1 | 2 | 47 | 2 | 4.50 | 0 | 3791 |
| Almanac_ttv | 1802▲ +8 | 74 | 6 | 2 | 3 | 6 | 3.70 | 0 | 3755 |
| fresh207#1 | 1507▲ +7 | 63 | 21 | 0 | 11 | 3 | 3.15 | 0 | 3037 |
| KAnuTAH_CTAKAH | 1140▼ -13 | 32 | 6 | 4 | 0 | 10 | 0.97 | 0 | 2825 |
| shimanovskiy27 | 1131▲ +17 | 40 | 10 | 0 | 19 | 8 | 1.33 | 0 | 2771 |
| storm2810 | 949▼ -31 | 40 | 17 | 0 | 0 | 8 | 0.85 | 0 | 1870 |
| brutalny97 | 400▼ -69 | 9 | 4 | 1 | 0 | 0 | 9.00 | 0 | 870 |
| unwashedlaundry | 400▼ -43 | 14 | 3 | 0 | 0 | 7 | 0.67 | 0 | 660 |
| снайпер#38 | 694▼ -306 | 13 | 0 | 0 | 0 | 9 | 0.37 | 0 | 430 |
| asc5csgrzou | 987▼ -146 | 39 | 0 | 1 | 0 | 0 | 0.95 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KaRUS | 1263▲ +263 | 60 | 35 | 1 | 1 | 1 | 12.00 | 0 | 3981 |
| BZF--Kanashi@psn | 573▼ -2 | 11 | 7 | 5 | 2 | 5 | 0.48 | 0 | 3135 |
| _ISO_ ✗ | 400▲ +150 | 30 | 21 | 0 | 12 | 3 | 2.00 | 0 | 2770 |
| zoom_racetime@psn | 940▲ +19 | 29 | 13 | 1 | 0 | 9 | 0.56 | 0 | 2375 |
| Profi_Spion | 1135▼ -9 | 33 | 16 | 0 | 0 | 13 | 0.47 | 0 | 2270 |
| ghostisa144 | 1286▲ +44 | 27 | 8 | 1 | 3 | 13 | 0.47 | 0 | 1494 |
| yama-de | 400 | 21 | 14 | 0 | 0 | 5 | 0.64 | 0 | 1110 |
| ZOV_alex | 1600▼ -3 | 22 | 8 | 0 | 0 | 6 | 0.58 | 0 | 1081 |
| Steiynbrodt | 400 | 7 | 4 | 1 | 0 | 9 | 0.17 | 0 | 960 |
| JamboZXC ✗ | 766▼ -84 | 3 | 1 | 0 | 0 | 3 | 0.25 | 0 | 130 |
| adaminco (AI) | — | 4 | 0 | 0 | 0 | 6 | 0.14 | 0 | 120 |
| IGERCKOMh (AI) | — | 1 | 0 | 0 | 2 | 3 | 0.07 | 0 | 104 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 18:44 | sector_1_a | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.