decode: proto 304 · 3121 stat syncs · 1092 zone events · 1217 soldier mappings · 7.37s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SwordMa | 1807▲ +14 | 184 | 26 | 2 | 76 | 14 | 1.61 | 0 | 9379 |
| SirJuan69420 | 1260▲ +26 | 115 | 14 | 3 | 1 | 7 | 4.26 | 0 | 6940 |
| Skeggold | 400 | 66 | 17 | 2 | 25 | 5 | 2.75 | 0 | 4549 |
| ProOwen009@live | 599▼ -12 | 93 | 28 | 1 | 0 | 18 | 1.00 | 0 | 4300 |
| DaniceDS (AI) | — | 34 | 17 | 1 | 0 | 12 | 0.55 | 0 | 2245 |
| TheBamBorditruu (AI) | — | 26 | 7 | 1 | 18 | 10 | 0.50 | 0 | 2109 |
| Livecomen (AI) | — | 26 | 7 | 0 | 12 | 10 | 0.48 | 0 | 1801 |
| ImHammy (AI) | — | 31 | 9 | 0 | 0 | 9 | 0.58 | 0 | 1280 |
| PeterCaserSis (AI) | — | 25 | 10 | 0 | 0 | 6 | 0.76 | 0 | 1110 |
| obxjwkzhre (AI) | — | 22 | 7 | 0 | 0 | 7 | 0.56 | 0 | 1088 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BT9524 | 1891▲ +9 | 202 | 171 | 4 | 8 | 9 | 4.59 | 2 | 14775 |
| jamesflifletdoki | 602▼ -14 | 85 | 71 | 0 | 0 | 6 | 2.74 | 1 | 5663 |
| -_THECHINESE_- | 798▼ -202 | 46 | 22 | 3 | 0 | 6 | 1.31 | 2 | 4345 |
| AnonyCirple (AI) | — | 31 | 24 | 0 | 12 | 15 | 0.37 | 1 | 2784 |
| KorhoyOpi (AI) | — | 36 | 22 | 2 | 2 | 12 | 0.50 | 0 | 2378 |
| KonBos (AI) | — | 25 | 14 | 0 | 20 | 12 | 0.37 | 0 | 2120 |
| twitchtsunhell (AI) | — | 34 | 17 | 0 | 4 | 13 | 0.43 | 0 | 1830 |
| pouhdag (AI) | — | 29 | 14 | 0 | 8 | 13 | 0.39 | 0 | 1736 |
| BradeGamBoy (AI) | — | 22 | 11 | 0 | 0 | 12 | 0.33 | 1 | 1594 |
| Roki38817 (AI) | — | 32 | 16 | 0 | 0 | 13 | 0.42 | 0 | 1536 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:14 | sector_1_a | Western Allies | 4 | BT9524, -_THECHINESE_- |
| 17:05 | sector_2_b | Western Allies | 12 | BT9524, jamesflifletdoki, -_THECHINESE_-, AnonyCirple, BradeGamBoy |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.