decode: proto 304 · 2384 stat syncs · 528 zone events · 917 soldier mappings · 5.2s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| AK47YEAR2022 | 1617▲ +13 | 90 | 33 | 7 | 3 | 9 | 1.80 | 1 | 6064 |
| gorsel_merhum@psn | 745▼ -12 | 35 | 15 | 4 | 0 | 8 | 1.17 | 0 | 4055 |
| Enlisted#1 | 1465▼ -5 | 27 | 2 | 0 | 58 | 10 | 0.59 | 0 | 3767 |
| abayud | 770▼ -9 | 62 | 21 | 0 | 0 | 12 | 0.84 | 0 | 2960 |
| Noxygen#2 | 920▼ -2 | 44 | 20 | 0 | 12 | 7 | 0.86 | 1 | 2816 |
| Flotterhecht99@psn | 976▼ -18 | 25 | 9 | 2 | 3 | 8 | 0.68 | 0 | 2030 |
| JabbaHutt3928@live | 1168▼ -85 | 32 | 11 | 1 | 0 | 13 | 0.67 | 0 | 1655 |
| Shon2021 | 1007▼ -154 | 37 | 0 | 1 | 8 | 10 | 0.80 | 0 | 1586 |
| GoodL3385 (AI) | — | 4 | 1 | 1 | 6 | 7 | 0.11 | 0 | 1108 |
| mishamoskow26 | 671▼ -84 | 18 | 4 | 0 | 0 | 6 | 0.62 | 0 | 870 |
| jacknq ✗ | — | 1 | 0 | 0 | 0 | 1 | 0.14 | 0 | 30 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Zonder1981 | 1399▲ +56 | 39 | 7 | 3 | 61 | 4 | 1.44 | 0 | 3259 |
| kiwatyniec | 1223▲ +29 | 68 | 17 | 0 | 17 | 9 | 1.13 | 0 | 3245 |
| HellPaul | 594▲ +40 | 53 | 18 | 0 | 22 | 6 | 1.29 | 0 | 2957 |
| KeiserGrosDarth | 1570▲ +30 | 52 | 3 | 1 | 27 | 9 | 1.73 | 0 | 2848 |
| Thane2010@live | 1406▲ +16 | 71 | 17 | 0 | 1 | 7 | 1.54 | 0 | 2824 |
| MILXRD | 740▲ +70 | 51 | 1 | 4 | 0 | 6 | 1.42 | 0 | 2815 |
| Kritsof_97 | 804▲ +17 | 33 | 2 | 2 | 4 | 9 | 0.55 | 0 | 1947 |
| aw2010 | 448▼ -5 | 29 | 8 | 0 | 11 | 9 | 0.62 | 0 | 1704 |
| surs89 | 893▼ -10 | 14 | 1 | 2 | 0 | 7 | 0.74 | 0 | 1695 |
| mrBaback | 1043▼ -6 | 24 | 0 | 2 | 0 | 6 | 0.89 | 0 | 1575 |
| Nankees2@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 15:18 | sector_1_a | Axis | 6 | Noxygen#2, AK47YEAR2022 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.