decode: proto 304 · 1335 stat syncs · 196 zone events · 462 soldier mappings · 1.96s · game 0.7.5.78
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Дотер_С_Пивом | 1686▲ +68 | 52 | 23 | 0 | 6 | 5 | 1.58 | 0 | 2416 |
| Arkenbrand | 1684▲ +9 | 19 | 14 | 3 | 7 | 6 | 0.86 | 0 | 1974 |
| bubbum | 702▼ -1 | 14 | 0 | 3 | 3 | 2 | 1.56 | 0 | 1352 |
| menelai | 1246▲ +48 | 12 | 1 | 1 | 14 | 4 | 0.67 | 0 | 946 |
| --FILIPCZYK-- | 558▼ -1 | 11 | 2 | 0 | 8 | 7 | 0.39 | 0 | 858 |
| KostasSTP | 400 | 12 | 6 | 0 | 0 | 4 | 0.48 | 0 | 615 |
| Chan (AI) | — | 2 | 0 | 0 | 10 | 5 | 0.08 | 0 | 494 |
| master8611 | 400▼ -4 | 11 | 0 | 0 | 0 | 7 | 0.31 | 0 | 450 |
| 404NOTFOUND_ | 957▼ -81 | 10 | 2 | 0 | 0 | 8 | 0.29 | 0 | 420 |
| masterccharlie | 400 | 9 | 1 | 0 | 0 | 3 | 1.00 | 0 | 300 |
| janoen ✗ | 1484▼ -23 | 3 | 1 | 0 | 0 | 1 | 0.60 | 0 | 140 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| trelliz | 1383▲ +66 | 40 | 9 | 1 | 15 | 2 | 3.33 | 1 | 3303 |
| 炎息之渡火者 | 1539▲ +26 | 51 | 10 | 2 | 5 | 5 | 2.04 | 0 | 3187 |
| Zdjetroll | 976▲ +49 | 54 | 3 | 1 | 0 | 5 | 2.16 | 1 | 2910 |
| CHICKENBURRITOHO | 1275▲ +21 | 27 | 6 | 0 | 5 | 3 | 1.69 | 1 | 2442 |
| SZNT3NDR_MSKLC | 1184▲ +63 | 15 | 3 | 1 | 4 | 5 | 0.75 | 3 | 2303 |
| sentetyk | 1342▼ -17 | 13 | 5 | 0 | 3 | 4 | 0.54 | 0 | 1521 |
| arturgl007 | 579▼ -24 | 12 | 4 | 0 | 0 | 3 | 0.75 | 1 | 1030 |
| alekseyplohih | 478▼ -17 | 18 | 0 | 0 | 3 | 0 | 4.50 | 0 | 572 |
| maxonveteran | 400 | 2 | 1 | 0 | 0 | 3 | 0.15 | 0 | 525 |
| UnwaryRex@live | 400▼ -1 | 6 | 0 | 0 | 0 | 1 | 1.50 | 0 | 310 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:01 | sector_3_b | Team 2 | 1 | SZNT3NDR_MSKLC |
| 8:00 | sector_2_a | Team 2 | 4 | SZNT3NDR_MSKLC, trelliz, Zdjetroll |
| 11:10 | sector_1_a | Team 2 | 8 | SZNT3NDR_MSKLC, CHICKENBURRITOHO, arturgl007 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.