decode: proto 304 · 2957 stat syncs · 0 zone events · 1070 soldier mappings · 9.64s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CUMmander228 | 586▲ +9 | 103 | 67 | 5 | 14 | 7 | 3.22 | 0 | 7520 |
| janpapajv2#1 | 1794▲ +10 | 79 | 46 | 0 | 7 | 18 | 0.89 | 0 | 5690 |
| rhode1402 | 437▲ +37 | 79 | 40 | 3 | 29 | 8 | 1.80 | 0 | 5078 |
| Orzeljol | 1585▲ +34 | 54 | 30 | 0 | 34 | 10 | 0.89 | 0 | 4635 |
| ShadowMasked | 1160▲ +33 | 62 | 40 | 0 | 16 | 10 | 1.88 | 0 | 4300 |
| petrdolorov | 682▼ -6 | 59 | 20 | 3 | 7 | 10 | 1.18 | 0 | 3548 |
| evil_spirit_163 | 909▼ -91 | 26 | 19 | 0 | 3 | 10 | 0.51 | 0 | 1720 |
| BasocYurok@psn | 400 | 27 | 17 | 0 | 0 | 6 | 0.93 | 0 | 1635 |
| Tankowf (AI) | — | 8 | 5 | 0 | 16 | 9 | 0.15 | 0 | 1089 |
| KoZa95PL95 ✗ | — | 8 | 8 | 0 | 0 | 2 | 0.57 | 0 | 500 |
| K1erGM70011 (AI) | — | 5 | 2 | 0 | 0 | 7 | 0.13 | 0 | 343 |
| Bratishka#3 ✗ | 925▼ -84 | 4 | 1 | 0 | 0 | 2 | 0.50 | 0 | 210 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| diman9059 | 1607▲ +9 | 69 | 18 | 3 | 27 | 8 | 1.64 | 0 | 5698 |
| проворный_22 | 1983▲ +7 | 83 | 25 | 0 | 34 | 7 | 2.77 | 0 | 5317 |
| Peyes#1 | 1533▼ -3 | 78 | 41 | 0 | 1 | 10 | 1.34 | 0 | 4309 |
| wiggyloo65 | 975▼ -25 | 44 | 26 | 1 | 28 | 11 | 0.66 | 0 | 3448 |
| autonono@live | 1266▼ -10 | 55 | 13 | 3 | 13 | 8 | 0.95 | 0 | 3134 |
| sotasomali1 | 607▼ -7 | 44 | 20 | 2 | 4 | 9 | 0.81 | 0 | 2546 |
| valso | 930▼ -46 | 36 | 13 | 0 | 12 | 6 | 0.77 | 0 | 2093 |
| waczek | 704▼ -34 | 39 | 20 | 0 | 0 | 13 | 0.68 | 0 | 2030 |
| mentorgamer45acp@psn | 1086▼ -10 | 23 | 17 | 1 | 9 | 6 | 0.59 | 0 | 1819 |
| Jimbombino@live | 419▼ -19 | 16 | 4 | 1 | 0 | 13 | 0.25 | 0 | 1203 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:10 | sector_1_a | USSR | 0 | |
| 14:06 | sector_1_a | USSR | 0 | |
| 18:24 | sector_2_a | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.