decode: proto 304 · 2648 stat syncs · 0 zone events · 957 soldier mappings · 12.42s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TMT_GAMER | 1169▲ +78 | 119 | 42 | 9 | 6 | 7 | 3.22 | 0 | 7996 |
| suniL#1 | 1098▲ +23 | 80 | 60 | 1 | 35 | 14 | 0.99 | 0 | 5635 |
| cruder#1 ✗ | 863▼ -90 | 36 | 24 | 1 | 0 | 7 | 1.38 | 0 | 2757 |
| MythicWar21@live | 1120▼ -43 | 32 | 26 | 1 | 0 | 13 | 0.56 | 0 | 2521 |
| kuraganda | 400 | 34 | 29 | 1 | 0 | 15 | 0.42 | 0 | 2499 |
| Amphibian151@live | 727▼ -6 | 33 | 17 | 0 | 0 | 4 | 2.36 | 0 | 1920 |
| F3R4L_CR@psn | 699▼ -78 | 29 | 11 | 1 | 0 | 7 | 0.97 | 0 | 1856 |
| JXYK1LLER-5243@psn ✗ | 400▼ -56 | 37 | 15 | 0 | 0 | 14 | 0.71 | 0 | 1803 |
| Goatnjr8456@psn ✗ | 607▼ -101 | 11 | 9 | 0 | 0 | 14 | 0.20 | 0 | 1070 |
| rachhogg1 | 466▼ -96 | 8 | 5 | 0 | 0 | 10 | 0.19 | 0 | 400 |
| adeathers111 (AI) | — | 4 | 3 | 2 | 0 | 4 | 0.22 | 0 | 391 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DKJunior477@psn | 1208▲ +26 | 91 | 72 | 2 | 72 | 13 | 1.14 | 0 | 8144 |
| papu_lucas | 1004▲ +21 | 61 | 20 | 4 | 49 | 7 | 1.61 | 0 | 4387 |
| CallMeAzzy | 1121▲ +52 | 58 | 16 | 2 | 0 | 9 | 1.87 | 0 | 4025 |
| lowwetbread | 1250▲ +11 | 45 | 32 | 1 | 10 | 12 | 1.29 | 0 | 3426 |
| starkad025 | 1645▲ +26 | 81 | 16 | 0 | 1 | 6 | 1.93 | 0 | 3369 |
| Veran#2 | 1094▲ +45 | 37 | 20 | 1 | 29 | 6 | 1.23 | 0 | 2357 |
| Stic#2 | 778▼ -66 | 39 | 26 | 0 | 0 | 16 | 0.74 | 0 | 2090 |
| ORUU13 | 416▼ -26 | 33 | 14 | 0 | 0 | 11 | 0.82 | 0 | 1630 |
| oruu15@psn | 449▼ -35 | 28 | 11 | 0 | 0 | 10 | 0.72 | 0 | 1630 |
| OWENGAMER64@live ✗ | 616▼ -234 | 1 | 1 | 0 | 0 | 6 | 0.05 | 0 | 295 |
| DeaddoLaka (AI) | — | 6 | 3 | 0 | 0 | 4 | 0.29 | 0 | 274 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:49 | sector_1 | USSR | 0 | |
| 13:19 | sector_1 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.