decode: proto 304 · 1706 stat syncs · 232 zone events · 661 soldier mappings · 5.69s · game 0.7.5.78
Factions: Axis vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SpirantDragon47@live | 418▲ +8 | 15 | 13 | 1 | 38 | 10 | 0.25 | 0 | 2322 |
| Dragooon2002@psn | 411▲ +9 | 27 | 5 | 1 | 4 | 8 | 0.66 | 0 | 1790 |
| Asafe4255@live | 405▲ +5 | 20 | 9 | 2 | 0 | 9 | 0.40 | 0 | 1415 |
| JJandWeasel@live ✗ | 400▲ +150 | 15 | 5 | 2 | 0 | 4 | 1.36 | 0 | 1211 |
| HardOne69 | 578▲ +1 | 17 | 5 | 0 | 0 | 4 | 0.68 | 0 | 900 |
| Yoloman68 ✗ | — | 0 | 0 | 1 | 23 | 2 | 0.00 | 0 | 880 |
| MaruchanReal@psn | 722▲ +0 | 12 | 8 | 0 | 0 | 10 | 0.21 | 0 | 862 |
| THEODD1ISOUT483@live ✗ | 450▼ -0 | 8 | 7 | 0 | 11 | 3 | 0.67 | 0 | 824 |
| ThreeNutNoam@live | 490▲ +1 | 15 | 8 | 0 | 0 | 9 | 0.24 | 0 | 785 |
| HillHunterBBD@live | 445 | 7 | 0 | 1 | 0 | 8 | 0.24 | 0 | 660 |
| Marzoratic (AI) | — | 3 | 3 | 0 | 0 | 8 | 0.07 | 0 | 350 |
| Parojau2 (AI) | — | 3 | 1 | 0 | 0 | 8 | 0.07 | 0 | 140 |
| Nakeboy (AI) | — | 0 | 0 | 0 | 0 | 6 | 0.00 | 0 | 20 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NickGurr-2 | 659 | 78 | 35 | 1 | 18 | 3 | 3.90 | 0 | 4358 |
| Cris_H | 574▼ -14 | 62 | 15 | 0 | 4 | 2 | 4.43 | 0 | 2887 |
| eetdeath@psn | 1109▼ -9 | 54 | 8 | 4 | 0 | 5 | 1.74 | 0 | 2860 |
| MazapanBlack-182@psn | 1636▼ -8 | 48 | 26 | 2 | 0 | 7 | 2.29 | 0 | 2860 |
| Hellwing57703 | 1636▼ -1 | 59 | 20 | 0 | 9 | 2 | 3.93 | 0 | 2626 |
| ImVibeShooting | 1367▼ -1 | 32 | 10 | 1 | 25 | 3 | 2.67 | 0 | 2596 |
| TheGamerWolfie | 1067▼ -10 | 33 | 7 | 0 | 3 | 2 | 5.50 | 0 | 2300 |
| FelipeRuiz23325@live | 1187▼ -25 | 33 | 24 | 1 | 9 | 2 | 1.94 | 0 | 2100 |
| andyjd0405 | 875▼ -20 | 46 | 5 | 0 | 0 | 3 | 3.29 | 0 | 1690 |
| FreeGammianfy | 1127▼ -267 | 24 | 0 | 3 | 0 | 0 | 6.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.