decode: proto 304 · 2204 stat syncs · 474 zone events · 882 soldier mappings · 5.04s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PierwszaBrygada | 1401▲ +1 | 58 | 13 | 6 | 7 | 4 | 2.42 | 0 | 6480 |
| EternalViolet | 708▲ +4 | 110 | 5 | 3 | 0 | 3 | 6.88 | 0 | 5875 |
| ThompsoNN | 1842▼ -1 | 42 | 13 | 7 | 92 | 2 | 2.62 | 0 | 5636 |
| Sneed_Eater | 1480▼ -3 | 38 | 0 | 4 | 1 | 10 | 1.09 | 0 | 4645 |
| UnarmedBlackman | 1593▲ +1 | 95 | 17 | 0 | 0 | 10 | 2.16 | 0 | 4370 |
| Roux-Ga-R0ux | 1055▼ -12 | 38 | 21 | 1 | 33 | 5 | 1.31 | 0 | 2903 |
| gasparclausen | 1294▼ -49 | 46 | 7 | 1 | 0 | 12 | 0.61 | 0 | 2140 |
| TheEndsMercy@live | 742▼ -258 | 24 | 11 | 0 | 18 | 7 | 0.57 | 0 | 1614 |
| 10円ちょ_だい | 400▼ -2 | 30 | 6 | 0 | 10 | 6 | 0.75 | 0 | 1446 |
| riversfambam@psn | 573▼ -67 | 11 | 2 | 0 | 0 | 5 | 0.65 | 0 | 465 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Ottomano_777@psn | 1098▲ +45 | 61 | 33 | 1 | 32 | 16 | 0.56 | 1 | 5074 |
| Mattamatiks | 674▲ +2 | 26 | 16 | 5 | 3 | 7 | 0.84 | 0 | 3814 |
| Ihadabadname | 553▲ +12 | 49 | 13 | 3 | 1 | 8 | 1.32 | 0 | 3070 |
| Rickypasso | 599▲ +4 | 39 | 26 | 0 | 1 | 14 | 0.42 | 0 | 2345 |
| TheGreaterBad | 1323▲ +31 | 41 | 5 | 3 | 0 | 5 | 2.28 | 0 | 2341 |
| RedSunSamurai | 1550▲ +550 | 46 | 5 | 0 | 9 | 9 | 0.82 | 1 | 2317 |
| JhSebastian | 456▲ +2 | 35 | 5 | 0 | 2 | 15 | 0.56 | 1 | 1755 |
| Mayoninos@live ✗ | 400 | 14 | 12 | 0 | 0 | 5 | 0.74 | 0 | 1142 |
| uli888ramiroriq@psn ✗ | 640▼ -1 | 15 | 5 | 0 | 1 | 3 | 0.94 | 0 | 859 |
| AbelRL1017@psn | 985▼ -17 | 1 | 0 | 0 | 11 | 4 | 0.04 | 0 | 362 |
| Wayel2113 (AI) | — | 1 | 1 | 0 | 0 | 4 | 0.04 | 0 | 60 |
| Rugjorgos (AI) | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:10 | sector_1_a | Western Allies | 10 | Ottomano_777@psn, RedSunSamurai, JhSebastian |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.