decode: proto 304 · 1944 stat syncs · 0 zone events · 758 soldier mappings · 3.59s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DCNovaTTV | 1556▲ +49 | 103 | 25 | 8 | 42 | 8 | 3.55 | 0 | 6699 |
| MisterVerk | 1534▲ +4 | 54 | 31 | 2 | 0 | 6 | 1.80 | 0 | 3458 |
| InoIH | 1296▲ +18 | 42 | 12 | 2 | 28 | 6 | 1.91 | 0 | 3449 |
| tostato720 | 1329▲ +12 | 56 | 7 | 2 | 5 | 5 | 2.00 | 0 | 2995 |
| ulegapa | 1615▲ +102 | 47 | 23 | 1 | 4 | 4 | 1.52 | 0 | 2896 |
| PolterGeist5019@live | 1104▲ +61 | 38 | 16 | 0 | 13 | 8 | 1.15 | 0 | 2546 |
| S1NNER6788@live | 988▲ +73 | 32 | 9 | 0 | 26 | 5 | 1.19 | 0 | 2521 |
| Gs0 | 893▼ -27 | 34 | 8 | 0 | 0 | 6 | 1.06 | 0 | 1535 |
| chuffed_mascot61@psn | 400 | 9 | 6 | 0 | 0 | 8 | 0.38 | 0 | 545 |
| ZANAIJ1@psn | 400 | 5 | 1 | 0 | 5 | 4 | 0.23 | 0 | 434 |
| Zkyros2311 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| ProStar14033 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| emil_bak_25 | 1618▲ +69 | 54 | 29 | 2 | 40 | 8 | 1.29 | 0 | 4413 |
| Gazoosa70@psn | 1301▲ +10 | 48 | 29 | 1 | 17 | 9 | 0.83 | 0 | 3747 |
| FROZ93607 | 1521▼ -16 | 38 | 30 | 2 | 0 | 10 | 0.79 | 0 | 2943 |
| -_-490 | 1635▼ -7 | 50 | 2 | 2 | 0 | 9 | 1.00 | 0 | 2606 |
| ridlik2525 | 1479▼ -1 | 21 | 14 | 2 | 8 | 5 | 0.91 | 0 | 1791 |
| kaloyanbakalov | 869▼ -123 | 29 | 18 | 0 | 0 | 10 | 0.44 | 0 | 1714 |
| Roshench1k | 662▼ -21 | 12 | 11 | 0 | 9 | 6 | 0.55 | 0 | 1272 |
| ProTo_281 ✗ | 840▼ -40 | 9 | 8 | 0 | 0 | 6 | 0.50 | 0 | 905 |
| Wolf (AI) | — | 1 | 0 | 0 | 18 | 4 | 0.05 | 0 | 668 |
| koro4anski | 634▼ -127 | 11 | 7 | 0 | 0 | 9 | 0.21 | 0 | 610 |
| bunkertoni88@psn | 400 | 6 | 1 | 0 | 0 | 3 | 0.38 | 0 | 240 |
| samk2014 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| XAOST (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.