decode: proto 304 · 2035 stat syncs · 0 zone events · 816 soldier mappings · 4.4s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CarrolShelby427@psn | 1218▼ -10 | 124 | 74 | 0 | 0 | 5 | 3.76 | 0 | 7945 |
| thiagoiturri2010 | 1691▲ +2 | 87 | 59 | 1 | 5 | 5 | 3.35 | 0 | 6320 |
| BACHI_CAPO@psn | 400 | 62 | 47 | 0 | 19 | 7 | 1.59 | 0 | 4772 |
| Pupper88131 (AI) | — | 37 | 28 | 0 | 0 | 4 | 1.61 | 0 | 2250 |
| Exid260 (AI) | — | 28 | 14 | 0 | 14 | 6 | 0.90 | 0 | 2149 |
| Guysta300 (AI) | — | 27 | 18 | 1 | 4 | 6 | 0.84 | 0 | 1824 |
| Kitosky18@live | 544▼ -456 | 29 | 9 | 0 | 0 | 3 | 1.38 | 0 | 1608 |
| Snack88151 (AI) | — | 19 | 15 | 0 | 2 | 4 | 0.83 | 0 | 1327 |
| freedy (AI) | — | 15 | 5 | 0 | 6 | 7 | 0.38 | 0 | 1119 |
| dabo9000 (AI) | — | 10 | 5 | 0 | 0 | 3 | 0.56 | 0 | 935 |
| PortanWowSSiang (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.43 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Keinomi | 1030▼ -1 | 61 | 26 | 0 | 0 | 7 | 1.42 | 0 | 2960 |
| Stugs ✗ | 1931▼ -1 | 38 | 20 | 2 | 0 | 2 | 5.43 | 0 | 2825 |
| StevenIadta (AI) | — | 25 | 17 | 0 | 14 | 10 | 0.46 | 0 | 1858 |
| GOSO (AI) | — | 30 | 12 | 1 | 2 | 9 | 0.64 | 0 | 1674 |
| EderMiller (AI) | — | 21 | 11 | 0 | 10 | 9 | 0.44 | 0 | 1614 |
| nati_NN23@psn | 423▼ -2 | 29 | 11 | 0 | 0 | 5 | 0.91 | 0 | 1320 |
| Kristioniscuc (AI) | — | 14 | 9 | 0 | 10 | 7 | 0.33 | 0 | 1216 |
| Savaguan (AI) | — | 22 | 8 | 0 | 0 | 7 | 0.52 | 0 | 1174 |
| Gussaga54989 (AI) | — | 18 | 12 | 0 | 0 | 10 | 0.33 | 0 | 1018 |
| hellculdo (AI) | — | 14 | 9 | 0 | 0 | 8 | 0.30 | 0 | 1004 |
| coclas112 (AI) | — | 8 | 5 | 0 | 0 | 4 | 0.38 | 0 | 460 |
| LouinBoi77 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:21 | sector_1 | Japan | 0 | |
| 7:28 | sector_1 | Japan | 0 | |
| 11:13 | sector_2 | Japan | 0 | |
| 15:33 | sector_2 | Japan | 0 | |
| 18:48 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.