decode: proto 304 · 2384 stat syncs · 0 zone events · 897 soldier mappings · 8.04s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Shako_Grade | 1117▲ +4 | 50 | 14 | 4 | 7 | 10 | 0.94 | 0 | 4331 |
| Reserof#1 | 1225▲ +16 | 50 | 39 | 2 | 37 | 8 | 0.96 | 0 | 3802 |
| krizakvi | 1548▲ +18 | 47 | 36 | 2 | 3 | 6 | 1.52 | 0 | 3459 |
| DeathInGeneral#1 | 2031▼ -12 | 44 | 24 | 1 | 3 | 13 | 0.53 | 0 | 3044 |
| FellCardinal2 | 1490▲ +15 | 38 | 27 | 1 | 16 | 8 | 0.86 | 0 | 2671 |
| Ragaco9632@live | 1290▼ -19 | 44 | 22 | 1 | 1 | 6 | 1.02 | 0 | 2669 |
| milfagio | 1193▼ -7 | 35 | 6 | 4 | 5 | 8 | 1.13 | 0 | 2564 |
| MortalOrphan52@live | 400 | 15 | 11 | 0 | 11 | 10 | 0.32 | 0 | 1420 |
| jameinator2000 | 750▼ -50 | 17 | 16 | 0 | 0 | 9 | 0.31 | 0 | 1180 |
| angusw23 | 400▼ -26 | 10 | 7 | 0 | 0 | 10 | 0.19 | 0 | 685 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Pyr0Drakul@live | 1646▲ +25 | 118 | 41 | 3 | 8 | 8 | 2.57 | 0 | 6558 |
| Regey | 1691▲ +13 | 67 | 39 | 1 | 0 | 7 | 1.56 | 0 | 4834 |
| algbtom | 621▲ +6 | 71 | 30 | 3 | 0 | 8 | 1.42 | 0 | 4461 |
| Cola#6 | 1448▲ +22 | 53 | 37 | 0 | 14 | 6 | 1.56 | 0 | 4422 |
| Ferrocerium | 1710▲ +8 | 37 | 21 | 1 | 14 | 8 | 0.71 | 0 | 3142 |
| WW2Nerd1 | 772▲ +27 | 24 | 19 | 0 | 18 | 9 | 0.47 | 0 | 2984 |
| mx_racer2214@psn | 442▼ -2 | 39 | 11 | 3 | 0 | 4 | 2.44 | 0 | 2665 |
| Joesro8286@live | 577▲ +1 | 40 | 7 | 2 | 1 | 4 | 2.22 | 0 | 2583 |
| Veliki_Diktator | 768▼ -10 | 30 | 22 | 0 | 1 | 6 | 0.86 | 0 | 1873 |
| tsm500 | 863▼ -59 | 7 | 2 | 1 | 0 | 5 | 0.47 | 0 | 958 |
| 2oc9u9ya5 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:41 | sector_1 | Axis | 0 | |
| 5:43 | sector_1 | Axis | 0 | |
| 8:00 | sector_2 | Axis | 0 | |
| 11:59 | sector_3 | Axis | 0 | |
| 16:43 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.