decode: proto 304 · 2767 stat syncs · 758 zone events · 985 soldier mappings · 9.2s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ManoFerrero#1 | 1759▲ +33 | 76 | 21 | 2 | 52 | 11 | 1.25 | 1 | 5647 |
| sauseybiscuit@psn | 1112▲ +17 | 29 | 17 | 2 | 37 | 10 | 0.50 | 1 | 3751 |
| cyberia3093 | 1494▲ +14 | 44 | 34 | 2 | 5 | 11 | 0.75 | 1 | 3675 |
| wasssuppppppp ✗ | 804▼ -42 | 45 | 21 | 0 | 0 | 11 | 0.80 | 1 | 3092 |
| scarred_martyr16@psn | 863▼ -7 | 36 | 18 | 0 | 0 | 15 | 0.36 | 1 | 2420 |
| Deep4861@live | 437▼ -4 | 36 | 19 | 0 | 1 | 13 | 0.48 | 0 | 2089 |
| palaciosomar947 | 1590▼ -1 | 39 | 13 | 1 | 0 | 9 | 0.97 | 0 | 2001 |
| EpicGymnast148@live | 400 | 26 | 7 | 3 | 4 | 12 | 0.52 | 0 | 1646 |
| Tarsachue (AI) | — | 6 | 2 | 0 | 16 | 11 | 0.11 | 1 | 1344 |
| Fallensmurf1087@live | 406▼ -6 | 7 | 1 | 1 | 0 | 7 | 0.21 | 0 | 400 |
| jvanwink@live ✗ | — | 1 | 1 | 0 | 0 | 1 | 0.17 | 0 | 145 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| benchen0909 | 1639▲ +8 | 101 | 15 | 4 | 30 | 8 | 1.98 | 0 | 6320 |
| WaffenGrenadier | 1784▲ +6 | 93 | 29 | 0 | 39 | 9 | 1.90 | 0 | 5653 |
| Beart3x ✗ | 1529▼ -43 | 70 | 14 | 3 | 6 | 8 | 1.84 | 0 | 3933 |
| IDKWTPH123@psn | 1524▲ +2 | 66 | 17 | 2 | 19 | 6 | 1.74 | 0 | 3568 |
| dudsman193 | 1077▲ +16 | 50 | 16 | 3 | 3 | 8 | 1.16 | 0 | 3002 |
| Thejfkexp4503@live | 1206▼ -2 | 46 | 10 | 0 | 16 | 3 | 3.29 | 0 | 2658 |
| AusLander47@live | 400 | 38 | 12 | 1 | 51 | 6 | 0.97 | 0 | 2510 |
| ThinkPie2078948@live | 1140▼ -24 | 39 | 6 | 4 | 5 | 14 | 0.93 | 0 | 2499 |
| kviatkowski@live | 1325▼ -70 | 40 | 21 | 0 | 1 | 4 | 2.22 | 0 | 2069 |
| JSoull#1 | 1252▼ -77 | 42 | 13 | 1 | 5 | 5 | 1.45 | 0 | 2052 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:44 | sector_1 | Axis | 21 | scarred_martyr16@psn, sauseybiscuit@psn, wasssuppppppp, ManoFerrero#1 |
| 12:20 | sector_2_a | Axis | 6 | cyberia3093, Tarsachue |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.