decode: proto 304 · 2033 stat syncs · 488 zone events · 721 soldier mappings · 3.56s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ______NaKaZy____ | 1070▲ +210 | 55 | 20 | 0 | 0 | 14 | 0.96 | 0 | 2920 |
| TBouKoTuk | 988▲ +72 | 37 | 17 | 2 | 0 | 10 | 0.74 | 1 | 2335 |
| RAUANBEK | 1312▲ +11 | 40 | 16 | 0 | 20 | 10 | 0.73 | 0 | 2322 |
| Crazy_pro_100 | 747▲ +13 | 28 | 17 | 0 | 0 | 10 | 0.78 | 0 | 1725 |
| Mityaiich ✗ | 889▼ -1 | 5 | 1 | 0 | 36 | 4 | 0.36 | 0 | 1254 |
| a5hwhpqqt9 (AI) | — | 13 | 1 | 0 | 16 | 10 | 0.25 | 0 | 1063 |
| achapaev97 | 426▲ +18 | 18 | 11 | 0 | 0 | 6 | 0.86 | 0 | 990 |
| Отморозок#2 | 409▲ +2 | 20 | 8 | 0 | 0 | 10 | 0.49 | 0 | 987 |
| TheMeAndric (AI) | — | 7 | 2 | 1 | 0 | 5 | 0.28 | 1 | 816 |
| Volk1Y (AI) | — | 8 | 5 | 0 | 0 | 5 | 0.33 | 0 | 636 |
| TemurCode ✗ | 722▼ -6 | 8 | 1 | 0 | 0 | 5 | 0.38 | 0 | 340 |
| Черепахахлов#2 | 986▼ -14 | 7 | 1 | 0 | 0 | 8 | 0.24 | 0 | 311 |
| GNHNGH ✗ | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 20 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RECOIlIZ | 1032▲ +7 | 75 | 41 | 2 | 8 | 2 | 6.82 | 0 | 4896 |
| timoha_vrn | 555▲ +4 | 65 | 4 | 2 | 3 | 2 | 5.91 | 0 | 3377 |
| charliewestgren@psn | 883▲ +1 | 56 | 17 | 1 | 17 | 8 | 1.10 | 0 | 3249 |
| Phaphnir | 1722▼ -0 | 69 | 14 | 1 | 21 | 7 | 1.77 | 0 | 3116 |
| Ocimu | 1376▼ -42 | 36 | 10 | 0 | 58 | 5 | 1.57 | 0 | 2208 |
| Nohtna07 | 1366▼ -41 | 34 | 7 | 1 | 25 | 6 | 0.94 | 0 | 2070 |
| LE_Exterminatus | 459▼ -1 | 40 | 3 | 1 | 1 | 6 | 1.48 | 0 | 2001 |
| Alpharius0683 | 1198▼ -7 | 10 | 0 | 3 | 0 | 1 | 3.33 | 0 | 1924 |
| XDBabosXD | 654▼ -382 | 25 | 3 | 0 | 14 | 2 | 1.79 | 0 | 1533 |
| As_K3czAp@psn | 1113▼ -150 | 20 | 4 | 0 | 0 | 8 | 0.62 | 0 | 880 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 14:51 | sector_1_b | Axis | 2 | TBouKoTuk, TheMeAndric |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.