decode: proto 304 · 1948 stat syncs · 624 zone events · 795 soldier mappings · 5.99s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kosma2019 | 1768▲ +35 | 101 | 42 | 0 | 39 | 9 | 1.68 | 0 | 5805 |
| wilderHENGST94 | 780▲ +11 | 51 | 6 | 7 | 0 | 4 | 5.67 | 0 | 4480 |
| DVIR | 1191▲ +5 | 50 | 7 | 2 | 8 | 5 | 2.17 | 0 | 3877 |
| vetergun | 716▲ +10 | 70 | 30 | 1 | 0 | 3 | 3.04 | 0 | 3625 |
| -MrStep4ik- | 1446▲ +47 | 37 | 6 | 2 | 34 | 8 | 1.12 | 0 | 3092 |
| FINITOO | 716▼ -13 | 30 | 14 | 0 | 19 | 11 | 0.57 | 0 | 1592 |
| Blackyy54925 (AI) | — | 21 | 8 | 0 | 0 | 11 | 0.35 | 0 | 990 |
| Redawai (AI) | — | 8 | 5 | 0 | 14 | 7 | 0.20 | 0 | 924 |
| LeSpitaNa (AI) | — | 8 | 5 | 0 | 8 | 6 | 0.25 | 0 | 766 |
| crillio70632 (AI) | — | 10 | 9 | 0 | 0 | 4 | 0.40 | 0 | 642 |
| Rafael-Rostovsky ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Honiestick47029 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| ThePital (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| xMeda_CZ | 752▲ +4 | 68 | 50 | 5 | 3 | 7 | 3.78 | 0 | 6480 |
| __FlighT__ | 1827▲ +5 | 74 | 37 | 1 | 29 | 5 | 2.96 | 0 | 4577 |
| shoobadooba | 1106▼ -2 | 59 | 37 | 1 | 8 | 15 | 0.98 | 0 | 3789 |
| DedArfei | 1217▼ -9 | 41 | 35 | 1 | 3 | 9 | 1.02 | 0 | 2917 |
| ficer17 | 927▼ -62 | 48 | 21 | 1 | 0 | 4 | 2.29 | 0 | 2736 |
| Menschenfeind_88 | 1127▲ +4 | 20 | 10 | 2 | 22 | 1 | 3.33 | 0 | 2396 |
| Hivoltage5005@live | 400 | 22 | 15 | 0 | 0 | 0 | 11.00 | 0 | 1207 |
| hanrenno (AI) | — | 12 | 8 | 0 | 0 | 12 | 0.18 | 0 | 735 |
| Brassey29 (AI) | — | 6 | 3 | 0 | 0 | 12 | 0.10 | 0 | 435 |
| Elionser1172 (AI) | — | 8 | 4 | 0 | 0 | 13 | 0.11 | 0 | 395 |
| Misaki916 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| DarkMan21391 (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| jabbgure (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Suparton88100 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.