decode: proto 304 · 2142 stat syncs · 0 zone events · 849 soldier mappings · 3.36s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| GreenBeret501@psn | 1339▲ +84 | 74 | 9 | 10 | 0 | 8 | 4.11 | 0 | 7232 |
| THiCCnJuicy4@live | 593▲ +19 | 52 | 33 | 0 | 8 | 7 | 1.33 | 0 | 4347 |
| mamachief121 | 1333▲ +333 | 51 | 37 | 0 | 29 | 7 | 1.50 | 0 | 3997 |
| Chrisschas9179@live | 1316▲ +320 | 49 | 29 | 2 | 7 | 7 | 1.48 | 0 | 3455 |
| gomezpesamucho@psn | 464▲ +9 | 61 | 30 | 1 | 0 | 12 | 0.90 | 0 | 3220 |
| Stephano437 | 985▲ +3 | 40 | 30 | 2 | 0 | 10 | 0.73 | 0 | 2956 |
| cristotone@psn ✗ | 400▲ +150 | 46 | 26 | 2 | 0 | 7 | 2.09 | 0 | 2726 |
| cabanasrusticas | 692▼ -2 | 19 | 1 | 2 | 1 | 5 | 0.66 | 0 | 1319 |
| a1p54j7tx1 (AI) | — | 17 | 15 | 0 | 4 | 9 | 0.35 | 0 | 1208 |
| L0n3VVolf | 994▼ -6 | 23 | 6 | 0 | 0 | 5 | 0.88 | 0 | 1195 |
| SYKO_21_PR@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| FrankingSaker (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| AFatChick | 1809▲ +12 | 87 | 43 | 2 | 24 | 10 | 1.58 | 0 | 6458 |
| Rigor-martineli@psn | 1555▲ +8 | 49 | 22 | 8 | 44 | 1 | 7.00 | 0 | 4839 |
| taysol | 400▼ -183 | 59 | 4 | 7 | 0 | 9 | 1.64 | 0 | 4657 |
| KingKiller1991 | 1282▼ -76 | 54 | 26 | 1 | 0 | 12 | 0.96 | 0 | 3050 |
| Jörmungandr#23 | 400 | 27 | 19 | 0 | 0 | 10 | 0.41 | 0 | 1620 |
| Doogie_friends12 ✗ | 400▲ +150 | 11 | 3 | 0 | 35 | 4 | 0.50 | 0 | 1378 |
| Denty92351 (AI) | — | 5 | 3 | 0 | 24 | 7 | 0.11 | 0 | 1354 |
| pachelo#1 | 999▼ -13 | 28 | 7 | 0 | 10 | 6 | 0.74 | 0 | 1347 |
| ThatOneHistoryGe | 934▼ -70 | 27 | 9 | 0 | 0 | 9 | 0.43 | 0 | 1190 |
| HellJumperFall@live | 1258▼ -11 | 20 | 15 | 0 | 7 | 4 | 0.77 | 0 | 1108 |
| KALETA715@live ✗ | 1041▼ -105 | 5 | 1 | 0 | 0 | 2 | 0.42 | 0 | 200 |
| Smrout (AI) | — | 2 | 2 | 0 | 0 | 2 | 0.18 | 0 | 164 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.