decode: proto 304 · 2195 stat syncs · 600 zone events · 852 soldier mappings · 5.54s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| nano_salinas07@psn | 1222▲ +95 | 70 | 17 | 4 | 0 | 13 | 0.81 | 0 | 4095 |
| sarg1171@psn ✗ | 758▼ -39 | 45 | 26 | 2 | 6 | 13 | 0.67 | 1 | 3407 |
| Moosedog7138@live | 410▲ +2 | 28 | 9 | 3 | 21 | 8 | 1.04 | 0 | 2685 |
| ARBY-Z | 433▲ +1 | 23 | 5 | 1 | 29 | 9 | 0.44 | 0 | 2621 |
| sagetoast | 1548▲ +17 | 27 | 13 | 0 | 18 | 6 | 0.75 | 0 | 2323 |
| BillDozer7878@live | 962▼ -2 | 24 | 12 | 1 | 1 | 5 | 1.41 | 1 | 1874 |
| Stevenk8888484@live | 456▼ -3 | 25 | 12 | 0 | 0 | 13 | 0.33 | 0 | 1495 |
| ClickNinktrin (AI) | — | 6 | 2 | 0 | 22 | 10 | 0.11 | 0 | 1059 |
| DeathNote5224@live | 508▼ -8 | 15 | 4 | 0 | 0 | 9 | 0.27 | 1 | 970 |
| Moosebedj (AI) | — | 4 | 3 | 0 | 0 | 8 | 0.09 | 0 | 220 |
| Neto-G@psn ✗ | — | 3 | 3 | 0 | 0 | 2 | 0.27 | 0 | 180 |
| Severogf ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| fooon1326 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| vitorcxb | 1941▲ +3 | 98 | 20 | 6 | 26 | 8 | 1.88 | 0 | 5961 |
| xcom#4 | 1023▼ -33 | 27 | 13 | 3 | 46 | 2 | 3.00 | 0 | 3967 |
| Beanos7 | 578▼ -13 | 39 | 9 | 6 | 0 | 4 | 2.44 | 0 | 3613 |
| Xanaxman45 | 1101▼ -6 | 52 | 19 | 3 | 1 | 2 | 4.00 | 0 | 3395 |
| pelo88762 | 423▲ +1 | 73 | 14 | 1 | 2 | 10 | 1.22 | 0 | 2949 |
| Veltros#1 | 632▼ -17 | 52 | 8 | 1 | 0 | 3 | 4.33 | 0 | 2783 |
| LooseGooch | 513▼ -20 | 67 | 19 | 0 | 0 | 4 | 3.72 | 0 | 2720 |
| LudwigPrinn | 1103▼ -7 | 67 | 18 | 0 | 6 | 12 | 1.46 | 0 | 2684 |
| ojjyfk | 400▼ -19 | 23 | 7 | 2 | 10 | 4 | 1.21 | 0 | 2514 |
| poperand17571 | 1304▼ -72 | 18 | 0 | 0 | 0 | 0 | 0.55 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 15:45 | sector_1_a | Axis | 4 | sarg1171@psn, DeathNote5224@live, BillDozer7878@live |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.