decode: proto 304 · 2314 stat syncs · 1220 zone events · 886 soldier mappings · 6.07s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| beermesumweed@psn | 669▲ +41 | 91 | 76 | 0 | 19 | 7 | 2.17 | 0 | 6103 |
| vatnam22 (AI) | — | 34 | 27 | 0 | 28 | 8 | 0.76 | 0 | 3203 |
| xx5r84tyx (AI) | — | 38 | 31 | 1 | 18 | 10 | 0.70 | 0 | 3039 |
| supg (AI) | — | 31 | 26 | 0 | 18 | 9 | 0.62 | 0 | 2648 |
| AnicosCanchay (AI) | — | 16 | 14 | 0 | 30 | 11 | 0.29 | 1 | 2410 |
| 7ojuxht98 (AI) | — | 19 | 15 | 1 | 0 | 8 | 0.40 | 1 | 1640 |
| mtc8869gh (AI) | — | 23 | 22 | 0 | 0 | 12 | 0.36 | 0 | 1575 |
| jokabobpungo (AI) | — | 24 | 20 | 0 | 0 | 9 | 0.50 | 0 | 1520 |
| ulquintegofx1 (AI) | — | 25 | 17 | 0 | 0 | 9 | 0.50 | 0 | 1390 |
| tikkeymer (AI) | — | 18 | 6 | 1 | 8 | 10 | 0.34 | 0 | 1344 |
| AlexeiOnE (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Dumb_Henry@psn | 1459▲ +2 | 109 | 61 | 3 | 61 | 6 | 2.73 | 0 | 6275 |
| OtiX_8@psn | 890▼ -1 | 117 | 44 | 0 | 3 | 8 | 2.72 | 0 | 5284 |
| MiKER__-96@psn | 678▼ -322 | 56 | 18 | 1 | 0 | 3 | 8.00 | 0 | 3290 |
| ProStar14033 (AI) | — | 40 | 26 | 0 | 10 | 8 | 0.85 | 0 | 2618 |
| BlackDeagle (AI) | — | 29 | 16 | 0 | 28 | 6 | 0.85 | 0 | 2428 |
| elitapert27 (AI) | — | 41 | 20 | 0 | 2 | 7 | 0.98 | 0 | 2146 |
| mrmker009 (AI) | — | 35 | 23 | 0 | 2 | 6 | 1.13 | 0 | 2069 |
| PeoBill (AI) | — | 20 | 15 | 1 | 10 | 5 | 0.67 | 0 | 1864 |
| kkrespetor (AI) | — | 34 | 21 | 0 | 4 | 5 | 1.17 | 0 | 1854 |
| charlebox (AI) | — | 22 | 14 | 0 | 2 | 4 | 0.88 | 0 | 1332 |
| itsNikiez (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:49 | sector_1_a | Axis | 4 | AnicosCanchay, 7ojuxht98 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.