decode: proto 304 · 3454 stat syncs · 1378 zone events · 1248 soldier mappings · 5.95s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ivannaumov_host | 810▲ +50 | 121 | 87 | 2 | 16 | 12 | 1.51 | 3 | 9218 |
| usko-Slovakia@psn | 690▼ -15 | 90 | 39 | 0 | 0 | 10 | 2.09 | 2 | 5660 |
| LennyLr3@live | 409▼ -9 | 55 | 35 | 2 | 19 | 9 | 1.04 | 2 | 4844 |
| Belton_Kuper | 698▼ -15 | 65 | 39 | 2 | 0 | 6 | 3.25 | 0 | 4006 |
| hootbzkz (AI) | — | 33 | 25 | 0 | 30 | 18 | 0.33 | 1 | 3953 |
| Giller84001 (AI) | — | 51 | 30 | 0 | 10 | 15 | 0.59 | 1 | 3674 |
| Killer63119 (AI) | — | 23 | 12 | 0 | 10 | 7 | 0.57 | 1 | 2178 |
| Poptiktic (AI) | — | 23 | 6 | 0 | 12 | 11 | 0.39 | 0 | 1992 |
| Aisofling (AI) | — | 29 | 15 | 0 | 0 | 17 | 0.32 | 1 | 1920 |
| OrMeTiper | 1081▲ +81 | 122 | 0 | 9 | 0 | 0 | 6.42 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Алекс_Трахер | 1944▲ +2 | 220 | 143 | 1 | 93 | 15 | 2.39 | 0 | 13719 |
| Анатоль#1 | 664▼ -6 | 92 | 38 | 2 | 92 | 6 | 3.68 | 0 | 6942 |
| DİYOJEN | 950▼ -28 | 72 | 39 | 4 | 2 | 4 | 4.00 | 0 | 5528 |
| 7101864587 (AI) | — | 29 | 22 | 1 | 2 | 11 | 0.45 | 0 | 1916 |
| ballbyalas (AI) | — | 32 | 21 | 0 | 0 | 12 | 0.48 | 0 | 1880 |
| Grandogi89673 (AI) | — | 34 | 13 | 0 | 4 | 12 | 0.51 | 0 | 1818 |
| Eater17933 (AI) | — | 31 | 20 | 0 | 6 | 14 | 0.41 | 0 | 1812 |
| Turtolunch (AI) | — | 28 | 20 | 1 | 0 | 13 | 0.38 | 0 | 1684 |
| gssega (AI) | — | 26 | 17 | 0 | 0 | 16 | 0.32 | 0 | 1490 |
| adamedinmong (AI) | — | 31 | 15 | 0 | 0 | 13 | 0.42 | 0 | 1406 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:51 | sector_1 | Axis | 25 | usko-Slovakia@psn, ivannaumov_host, LennyLr3@live, Killer63119, Giller84001 |
| 10:08 | sector_2_b | Axis | 10 | usko-Slovakia@psn, ivannaumov_host, LennyLr3@live, hootbzkz |
| 18:30 | sector_3 | Axis | 6 | ivannaumov_host, Aisofling |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.