decode: proto 304 · 1733 stat syncs · 290 zone events · 670 soldier mappings · 8.18s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DNAofTheSoul | 1902▲ +5 | 84 | 14 | 3 | 47 | 4 | 4.00 | 0 | 5430 |
| jake2bard | 1604▲ +6 | 67 | 23 | 0 | 17 | 3 | 3.72 | 0 | 3640 |
| Gabotovh | 745▼ -6 | 38 | 2 | 4 | 0 | 1 | 6.33 | 0 | 3125 |
| evereth96@psn | 791▲ +8 | 61 | 2 | 1 | 3 | 2 | 4.36 | 0 | 3002 |
| KennySherwood | 809▼ -3 | 44 | 7 | 0 | 5 | 5 | 2.59 | 0 | 2577 |
| Billythekid8197@live | 1030▲ +1 | 47 | 7 | 1 | 7 | 5 | 1.42 | 0 | 2334 |
| FicaFrioAi114@live | 1524▼ -11 | 37 | 1 | 3 | 0 | 3 | 1.95 | 0 | 1990 |
| CptDodge | 777▼ -24 | 39 | 4 | 1 | 0 | 0 | 9.75 | 0 | 1910 |
| canelon1306@psn | 715▼ -54 | 25 | 8 | 0 | 3 | 5 | 1.00 | 0 | 1139 |
| Tailys (AI) | — | 9 | 6 | 0 | 0 | 3 | 0.53 | 0 | 510 |
| Mich (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.33 | 0 | 0 |
| prosajame0715 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| zKarl | 1340▲ +96 | 26 | 12 | 10 | 8 | 8 | 0.87 | 0 | 5514 |
| sniper1-126@psn ✗ | 400▲ +100 | 19 | 8 | 3 | 3 | 5 | 0.83 | 0 | 2197 |
| haziplay@psn | 1063▲ +63 | 38 | 8 | 1 | 0 | 5 | 1.12 | 0 | 1640 |
| Raptantobay (AI) | — | 16 | 9 | 0 | 22 | 12 | 0.27 | 0 | 1524 |
| leberwurstpizza | 1152▼ -4 | 25 | 7 | 0 | 6 | 11 | 0.36 | 0 | 1464 |
| undonbeta@live | 1354▼ -12 | 12 | 6 | 1 | 0 | 7 | 0.41 | 0 | 1165 |
| spicich19862 (AI) | — | 14 | 6 | 0 | 12 | 9 | 0.30 | 0 | 1104 |
| Agladiolo908017@psn | 704▼ -11 | 9 | 5 | 0 | 1 | 9 | 0.23 | 0 | 455 |
| Psiko1 | 400 | 10 | 3 | 0 | 2 | 6 | 0.24 | 0 | 438 |
| OSHINNN1@psn ✗ | — | 4 | 4 | 0 | 0 | 1 | 0.80 | 0 | 375 |
| TereaceLox (AI) | — | 4 | 3 | 0 | 0 | 10 | 0.07 | 0 | 224 |
| super1234151 (AI) | — | 1 | 0 | 0 | 0 | 4 | 0.05 | 0 | 30 |
| jencinh666 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.25 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.