decode: proto 304 · 2533 stat syncs · 582 zone events · 997 soldier mappings · 5.3s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LordZaayl | 1668▲ +47 | 80 | 46 | 2 | 25 | 11 | 1.51 | 1 | 6156 |
| World_Wide_Weeb | 1030▲ +8 | 64 | 16 | 3 | 1 | 14 | 0.86 | 0 | 3987 |
| DjentLemon | 952▲ +6 | 45 | 28 | 2 | 3 | 13 | 0.61 | 0 | 3557 |
| grugpill | 1401▲ +19 | 66 | 33 | 0 | 0 | 12 | 1.27 | 0 | 3128 |
| RedBaroness1939 | 1410▲ +9 | 44 | 22 | 2 | 11 | 10 | 1.02 | 0 | 2992 |
| 一空输_出动 ✗ | 1065▼ -23 | 21 | 9 | 3 | 0 | 3 | 1.40 | 1 | 2730 |
| Regulater1987@live | 1038▼ -0 | 24 | 11 | 0 | 30 | 6 | 0.80 | 0 | 1902 |
| kevinmoxey8 | 400 | 22 | 19 | 0 | 0 | 2 | 2.00 | 0 | 1350 |
| Dragon241271@live ✗ | 400▲ +150 | 19 | 9 | 0 | 0 | 4 | 0.66 | 0 | 965 |
| Goob16004 (AI) | — | 10 | 4 | 0 | 8 | 5 | 0.40 | 0 | 724 |
| BobbyBandz21866@live | 400 | 13 | 5 | 0 | 0 | 13 | 0.16 | 0 | 600 |
| Gaminstin28162 (AI) | — | 8 | 4 | 0 | 0 | 8 | 0.20 | 1 | 580 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| vlad1423475@psn | 514▼ -5 | 90 | 20 | 2 | 22 | 7 | 1.88 | 0 | 4658 |
| axyennaya | 1871▲ +7 | 103 | 12 | 3 | 2 | 8 | 1.84 | 0 | 4308 |
| TheGamingRapter@live | 1650▲ +4 | 64 | 16 | 2 | 13 | 7 | 1.36 | 0 | 4300 |
| Trowl#1 | 1449▼ -7 | 46 | 10 | 2 | 61 | 10 | 0.72 | 0 | 3210 |
| Fartsniffer | 641▼ -45 | 11 | 2 | 3 | 0 | 3 | 1.38 | 0 | 2534 |
| RedDaniels#1 | 956▼ -23 | 53 | 10 | 1 | 0 | 7 | 1.51 | 0 | 2470 |
| monarca2025 | 1046▼ -45 | 48 | 17 | 0 | 0 | 10 | 0.71 | 0 | 2300 |
| Doogie_friends12 | 400 | 29 | 5 | 4 | 16 | 7 | 0.94 | 0 | 2293 |
| Lutxsful | 804▼ -258 | 38 | 11 | 0 | 0 | 10 | 0.64 | 0 | 2222 |
| damarana | 1538▼ -48 | 40 | 18 | 0 | 2 | 5 | 1.67 | 0 | 2013 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:01 | sector_1 | Axis | 3 | LordZaayl, 一空输_出动, Gaminstin28162 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.