decode: proto 304 · 1994 stat syncs · 0 zone events · 747 soldier mappings · 5.33s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ARBiG05 | 421▲ +6 | 71 | 23 | 4 | 2 | 7 | 2.22 | 0 | 4952 |
| MrSt0n3 | 1610▲ +10 | 53 | 10 | 2 | 32 | 6 | 2.30 | 0 | 4631 |
| K4asu | 1018▲ +28 | 55 | 20 | 0 | 13 | 12 | 1.06 | 0 | 3226 |
| Skyfall#32 | 1427▲ +0 | 35 | 9 | 3 | 6 | 4 | 2.06 | 0 | 2833 |
| nomorebrian | 656▼ -30 | 30 | 17 | 0 | 0 | 10 | 0.73 | 0 | 2525 |
| J_Jyripossu | 400▼ -20 | 47 | 27 | 0 | 0 | 10 | 0.80 | 0 | 2433 |
| stevelongepee | 620▼ -10 | 29 | 8 | 1 | 0 | 3 | 2.42 | 0 | 1926 |
| TheTaterChip | 1134▲ +12 | 28 | 10 | 0 | 0 | 2 | 3.11 | 0 | 1510 |
| МойДомМорг | 572▼ -7 | 19 | 0 | 2 | 15 | 8 | 0.68 | 0 | 1509 |
| zacelboi (AI) | — | 6 | 4 | 0 | 0 | 6 | 0.21 | 0 | 902 |
| ZLG_310k@psn ✗ | — | 2 | 2 | 0 | 0 | 2 | 0.25 | 0 | 120 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SkillTax | 1864▲ +11 | 52 | 14 | 2 | 20 | 8 | 1.24 | 0 | 3310 |
| Bahaxm | 500▲ +5 | 42 | 10 | 2 | 16 | 5 | 1.56 | 0 | 2901 |
| mysterio9000 | 1504▲ +10 | 48 | 21 | 0 | 3 | 8 | 0.96 | 0 | 2845 |
| bossonn | 1022▼ -43 | 22 | 2 | 5 | 4 | 7 | 0.73 | 0 | 2781 |
| LittleBreads ✗ | 1094▼ -37 | 35 | 2 | 2 | 0 | 7 | 0.85 | 0 | 1570 |
| Halio8079 | 856▼ -144 | 29 | 8 | 0 | 0 | 9 | 0.78 | 0 | 1295 |
| res_inc | 971▼ -9 | 12 | 6 | 0 | 20 | 12 | 0.22 | 0 | 1169 |
| sortsch99@psn | 624▼ -8 | 22 | 6 | 0 | 14 | 11 | 0.31 | 0 | 1053 |
| Baeckerle | 518▲ +5 | 27 | 1 | 1 | 0 | 2 | 3.86 | 0 | 1050 |
| mrwoodstock55@psn | 400 | 15 | 2 | 0 | 0 | 4 | 0.79 | 0 | 570 |
| topDragon (AI) | — | 0 | 0 | 0 | 2 | 2 | 0.00 | 0 | 78 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:11 | sector_1 | Axis | 0 | |
| 4:48 | sector_1 | Axis | 0 | |
| 8:57 | sector_2 | Axis | 0 | |
| 12:48 | sector_2 | Axis | 0 | |
| 18:17 | sector_3 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.