decode: proto 304 · 2933 stat syncs · 1090 zone events · 1072 soldier mappings · 3.67s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kptnkirk99@live | 801▲ +10 | 112 | 44 | 2 | 13 | 4 | 4.15 | 0 | 5440 |
| Kul5640@live | 1132▲ +73 | 69 | 34 | 0 | 78 | 8 | 1.57 | 0 | 4996 |
| Alancitovv6893@live | 722▲ +30 | 86 | 33 | 0 | 0 | 6 | 3.74 | 0 | 4555 |
| screammin (AI) | — | 46 | 32 | 1 | 16 | 8 | 0.96 | 0 | 3397 |
| Pandazoth84591 (AI) | — | 58 | 29 | 0 | 0 | 8 | 1.35 | 0 | 3034 |
| Zlarrazer (AI) | — | 62 | 29 | 0 | 0 | 10 | 1.19 | 0 | 3023 |
| Andreis45181 (AI) | — | 43 | 34 | 0 | 0 | 9 | 0.83 | 0 | 2598 |
| XiaoTech11 (AI) | — | 38 | 25 | 0 | 12 | 9 | 0.75 | 0 | 2578 |
| Macuana (AI) | — | 40 | 21 | 1 | 4 | 9 | 0.78 | 0 | 2359 |
| Jesims (AI) | — | 48 | 19 | 0 | 4 | 6 | 1.33 | 0 | 2304 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| IdailaD (AI) | — | 48 | 39 | 0 | 30 | 13 | 0.60 | 2 | 4962 |
| ConcaveToe26@live | 400 | 57 | 44 | 0 | 0 | 8 | 1.97 | 2 | 4157 |
| xgxttd52xn (AI) | — | 47 | 30 | 0 | 12 | 14 | 0.60 | 2 | 3593 |
| Tisleb (AI) | — | 51 | 30 | 0 | 0 | 13 | 0.65 | 2 | 3370 |
| Artemchant (AI) | — | 44 | 24 | 1 | 0 | 8 | 1.10 | 1 | 3140 |
| FreeGammianfy (AI) | — | 37 | 29 | 0 | 4 | 14 | 0.49 | 2 | 2874 |
| Colegattic (AI) | — | 33 | 23 | 1 | 12 | 13 | 0.38 | 0 | 2658 |
| Conyyy55414 (AI) | — | 35 | 16 | 0 | 4 | 11 | 0.51 | 1 | 2384 |
| wold9078@live | 849▼ -151 | 42 | 11 | 0 | 0 | 10 | 1.08 | 0 | 1900 |
| TranpAs49685 (AI) | — | 20 | 15 | 1 | 0 | 7 | 0.56 | 1 | 1750 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 9:58 | sector_1 | Western Allies | 14 | ConcaveToe26@live, IdailaD, FreeGammianfy, xgxttd52xn, Conyyy55414, Tisleb |
| 13:51 | sector_2_a | Western Allies | 7 | FreeGammianfy, Artemchant, Tisleb |
| 25:58 | sector_3 | Western Allies | 13 | ConcaveToe26@live, TranpAs49685, IdailaD, xgxttd52xn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.