decode: proto 304 · 2054 stat syncs · 438 zone events · 760 soldier mappings · 3.58s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SM280 | 1361▲ +5 | 35 | 31 | 0 | 44 | 7 | 0.83 | 1 | 3735 |
| JaKeLord18@live | 1235▲ +6 | 41 | 10 | 3 | 8 | 9 | 1.00 | 0 | 3058 |
| WildFencer | 400 | 31 | 19 | 0 | 25 | 11 | 0.48 | 0 | 2774 |
| xX_BIGMANN_Xx420@psn | 1020▲ +20 | 41 | 18 | 0 | 0 | 10 | 0.73 | 1 | 2426 |
| Mystic9236@live ✗ | 400▲ +150 | 21 | 7 | 0 | 0 | 8 | 0.66 | 0 | 906 |
| xD347HKN1GH7x@live | 811▼ -189 | 13 | 2 | 0 | 0 | 9 | 0.36 | 0 | 651 |
| HourlongDrip95@live | 597▼ -77 | 8 | 2 | 0 | 0 | 12 | 0.18 | 0 | 300 |
| aonar_tk@psn ✗ | 400▲ +150 | 6 | 3 | 0 | 0 | 9 | 0.18 | 0 | 290 |
| COGINGODERI (AI) | — | 2 | 1 | 0 | 0 | 3 | 0.13 | 0 | 120 |
| BoysPancum | 576▼ -29 | 46 | 0 | 7 | 0 | 0 | 2.30 | 0 | 0 |
| Formel ✗ | — | 17 | 0 | 0 | 0 | 0 | 0.25 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Ryoumako | 754▲ +116 | 90 | 30 | 3 | 29 | 8 | 2.20 | 0 | 5393 |
| xMADDENASSASSINx@psn | 1911▲ +9 | 62 | 10 | 2 | 69 | 6 | 1.94 | 0 | 4141 |
| Thantalas | 1549▲ +42 | 77 | 17 | 1 | 6 | 2 | 15.40 | 0 | 3326 |
| R3MIX_Seeb@psn | 1006▲ +13 | 52 | 18 | 0 | 0 | 5 | 1.73 | 0 | 2511 |
| CrocZadek | 412▲ +12 | 45 | 12 | 0 | 0 | 6 | 1.41 | 0 | 2160 |
| GotYah420@psn | 1081▲ +26 | 38 | 9 | 1 | 0 | 3 | 2.53 | 0 | 2100 |
| BillzaSmith95@live | 455▲ +55 | 35 | 5 | 2 | 0 | 6 | 1.06 | 0 | 2043 |
| aymandaba@psn | 400 | 28 | 16 | 0 | 0 | 8 | 0.74 | 0 | 1390 |
| CurryNaeDootTT | 400 | 15 | 1 | 2 | 0 | 6 | 0.62 | 0 | 1355 |
| Popsmoker ✗ | 400▲ +150 | 5 | 1 | 1 | 0 | 2 | 0.42 | 0 | 415 |
| BlueBarter (AI) | — | 4 | 4 | 0 | 0 | 2 | 0.40 | 0 | 248 |
| Som_pong ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 13:16 | sector_1 | Axis | 10 | xX_BIGMANN_Xx420@psn, SM280 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.