decode: proto 304 · 1795 stat syncs · 608 zone events · 706 soldier mappings · 3.3s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 有着欧内的手的哈耶克 | 1523▲ +2 | 134 | 59 | 3 | 3 | 4 | 4.62 | 0 | 6967 |
| Snoopykov@live | 1774▲ +1 | 108 | 25 | 2 | 38 | 4 | 4.50 | 0 | 5609 |
| DJJAZZYJEFF134@live | 419▼ -25 | 91 | 58 | 2 | 0 | 4 | 3.50 | 0 | 5130 |
| Gudaz | 1307▼ -1 | 84 | 17 | 1 | 12 | 3 | 3.82 | 0 | 4667 |
| jo67nz13x (AI) | — | 12 | 7 | 0 | 0 | 3 | 0.75 | 0 | 640 |
| DreaMan (AI) | — | 13 | 4 | 0 | 0 | 3 | 0.72 | 0 | 490 |
| stephualthan (AI) | — | 5 | 5 | 0 | 0 | 3 | 0.38 | 0 | 405 |
| ZeroWichael (AI) | — | 9 | 4 | 0 | 0 | 3 | 0.56 | 0 | 380 |
| ivotawat2000 (AI) | — | 5 | 3 | 0 | 6 | 2 | 0.42 | 0 | 288 |
| Smittoffle (AI) | — | 7 | 3 | 0 | 0 | 2 | 0.58 | 0 | 274 |
| MINTSGOD (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| JeffKingZ | 866▼ -5 | 61 | 54 | 1 | 0 | 12 | 0.95 | 0 | 3931 |
| Nikow012@live | 978▲ +1 | 28 | 16 | 0 | 43 | 4 | 1.27 | 0 | 2743 |
| Polo0607 | 868▼ -10 | 28 | 16 | 0 | 0 | 14 | 0.62 | 0 | 1951 |
| Kanision (AI) | — | 6 | 4 | 0 | 38 | 7 | 0.14 | 0 | 1694 |
| EliteShotStrie (AI) | — | 4 | 3 | 0 | 16 | 8 | 0.09 | 0 | 923 |
| aogaman0149 (AI) | — | 14 | 13 | 0 | 0 | 7 | 0.33 | 0 | 850 |
| Aamekunim1 (AI) | — | 11 | 11 | 0 | 0 | 9 | 0.22 | 0 | 760 |
| 154sjobnx (AI) | — | 11 | 9 | 0 | 0 | 12 | 0.15 | 0 | 725 |
| Mudmar85155 (AI) | — | 9 | 7 | 0 | 0 | 6 | 0.30 | 0 | 595 |
| Anagamp (AI) | — | 7 | 6 | 0 | 0 | 10 | 0.12 | 0 | 430 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.