decode: proto 304 · 2061 stat syncs · 568 zone events · 773 soldier mappings · 3.48s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ilyesxbkirito ✗ | 1055▼ -60 | 33 | 16 | 2 | 35 | 10 | 0.69 | 0 | 3210 |
| SiRdRAGONmYnUtS | 800▲ +16 | 59 | 32 | 0 | 0 | 10 | 1.18 | 0 | 3185 |
| BluesBigBand | 1409▲ +10 | 39 | 31 | 0 | 23 | 11 | 0.63 | 0 | 3103 |
| Comolokko#4 | 1673▲ +13 | 48 | 26 | 0 | 0 | 7 | 1.71 | 0 | 2535 |
| aimbot23k | 729▼ -38 | 25 | 20 | 0 | 0 | 8 | 0.74 | 0 | 1921 |
| craneoroto34 | 980▼ -20 | 27 | 22 | 0 | 0 | 6 | 0.84 | 0 | 1790 |
| ilyesxbkirito@psn ✗ | 601▼ -60 | 22 | 14 | 3 | 7 | 11 | 0.51 | 0 | 1598 |
| NightFuryl518@live | 1138▼ -27 | 22 | 11 | 0 | 0 | 8 | 0.65 | 0 | 1210 |
| hachita777 ✗ | — | 5 | 4 | 1 | 0 | 3 | 0.36 | 0 | 571 |
| Yeremytank | 978▼ -45 | 11 | 2 | 0 | 0 | 8 | 0.24 | 0 | 455 |
| Worky18877 (AI) | — | 6 | 1 | 0 | 4 | 8 | 0.15 | 0 | 439 |
| wj3ugb4ku8 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Skant91711 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| D151290 | 1674▲ +12 | 73 | 10 | 2 | 39 | 4 | 3.04 | 0 | 4685 |
| Semd0 | 1608▲ +4 | 69 | 3 | 4 | 0 | 0 | 69.00 | 0 | 4418 |
| Sulcderemame | 672▲ +1 | 73 | 19 | 0 | 0 | 7 | 2.35 | 0 | 3474 |
| xMADDENASSASSINx@psn | 1916▲ +5 | 55 | 12 | 0 | 44 | 3 | 2.29 | 0 | 3462 |
| Marcel845Gasai@psn | 970▲ +32 | 24 | 11 | 0 | 68 | 9 | 0.41 | 0 | 3168 |
| Sturmmann_Momo@psn | 803▼ -65 | 8 | 0 | 5 | 0 | 0 | 8.00 | 0 | 1720 |
| DurnyCzarnuch | 1279▼ -35 | 30 | 7 | 0 | 19 | 10 | 0.75 | 0 | 1393 |
| batrek1001 | 400▼ -3 | 29 | 11 | 0 | 0 | 3 | 1.21 | 0 | 1250 |
| matrivr906 | 540▼ -56 | 25 | 6 | 0 | 1 | 5 | 0.78 | 0 | 954 |
| bjaad__9@psn | 400 | 22 | 6 | 0 | 0 | 14 | 0.45 | 0 | 930 |
| slett_kalkun@psn | 400 | 9 | 3 | 0 | 0 | 5 | 0.41 | 0 | 470 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.