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Volokolamsk MonasteryInvasion · invasion · SQUADS · standard
2026-06-18 00:38start (UTC)
20:04length
688kills
Axiswinner

decode: proto 304 · 2309 stat syncs · 978 zone events · 744 soldier mappings · 11.07s · game 0.7.5.78

Scoreboard

Axis (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
mackstermout (AI)40300680.8324344
peerayetowall (AI)36200061.0054020
Titan23194@live1381▼ -36412503015.1203563
TrAndleDaddy (AI)35170660.9233524
kask1409 (AI)23120631.1033039
handaysnabg (AI)33230270.8933034
AlexDanikman (AI)30170070.7732860
jaynot (AI)39160071.0002110
heelfroes (AI)1761040.8511855
a1522035454946▼ -647000002.8040

USSR (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
KoPoMa0314 (AI)4870071.2301945
perbert01 (AI)341101270.8901924
Spode97 (AI)34190680.7601888
jamatinic101201 (AI)32170651.1401724
Echileye (AI)2590860.6901634
2wh5mg93qo (AI)32130060.9401618
CSGOBOBFONCH (AI)36150080.8401608
IMINO21454 (AI)2692070.6801488
Dangant (AI)2270080.5401005
Pestro41817 (AI)2051050.670923

Captures

1–5 of 5 captures
per page
Time ZoneTeamSoldiersCredited players
2:38sector_1Axis5a1522035454, AlexDanikman, TrAndleDaddy, kask1409, peerayetowall
5:46sector_2_bAxis4handaysnabg, AlexDanikman, TrAndleDaddy, peerayetowall
9:16sector_3Axis16a1522035454, handaysnabg, mackstermout, AlexDanikman, TrAndleDaddy, kask1409, peerayetowall
14:08sector_4Axis12a1522035454, mackstermout, heelfroes, kask1409, peerayetowall
19:55sector_5_cAxis4a1522035454, handaysnabg, peerayetowall
1–5 of 5 captures
per page

All decoded stats (252 values) — raw JSON

1–20 of 20 players
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Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsassistskills_while_defending_pointengineer_building_usageengineer_rally_point_usagekills_while_attacking_pointpoints_capturedfortification_destoyedlong_range_killsinfantry_squad_wipeouttank_killsbest_killstreak_grenadebest_killstreak_meleebest_killstreak_mortarbest_killstreak_riflebest_killstreak_semiautobest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10first_bloodfortification_builtgrenade_killsheadshotskills_by_anti_tank_kindkills_by_engineer_kindkills_by_mortarman_kindkills_by_radioman_kindkills_by_sniper_kindmelee_killsmortar_killsrifle_killssemiauto_killssubmachine_gun_kills
TOTAL4410619049766581356003021161161123535166267734411581811124422015221151118
mackstermout (AI)43449468489402581333304
peerayetowall (AI)40209783367362663205
Titan23194@live356311391882414017992513411581811124422015221151118
TrAndleDaddy (AI)35249882387341665331741
kask1409 (AI)30391047221423133733124
handaysnabg (AI)30349886378332179112332
AlexDanikman (AI)286096933983012751731
jaynot (AI)211097243983922771611
KoPoMa0314 (AI)1945100433984810797121
perbert01 (AI)1924996338834127711661
Spode97 (AI)188894624593414841933
heelfroes (AI)185510692205171042621
jamatinic101201 (AI)1724104042863275217331
Echileye (AI)163498723672512610944
2wh5mg93qo (AI)16189992347321561213
CSGOBOBFONCH (AI)16089552439341486151
IMINO21454 (AI)148899233882697292
Dangant (AI)10059833419228867
Pestro41817 (AI)9231051430620165511
a1522035454
1–20 of 20 players
per page

Weapon breakdown

1–25 of 245 weapon rows12310next ›
per page
Player WeaponKills
environment / unattributed1
2wh5mg93qoMp 385
2wh5mg93qoBeretta M19183
2wh5mg93qoMas 36 With Bayonet3
2wh5mg93qoOvp 19183
2wh5mg93qoArtillery2
2wh5mg93qoBeretta M12
2wh5mg93qoCarcano M912
2wh5mg93qoMp34O2
2wh5mg93qoVg 22
2wh5mg93qoGewehr 33 401
2wh5mg93qoM24 Grenade1
2wh5mg93qoM30 Luftwaffe Drilling1
2wh5mg93qoMannlicher M18951
2wh5mg93qoMolotov1
2wh5mg93qoMp401
2wh5mg93qoPpsh 41 Obrez Ger1
2wh5mg93qoPre War Kar98K1
AlexDanikmanBerezin Smg5
AlexDanikmanMadsen4
AlexDanikmanMosin M19074
AlexDanikmanMosin M91 304
AlexDanikmanPps 434
AlexDanikmanPpsh 41 Obrez Ussr2
AlexDanikmanToz B2
1–25 of 245 weapon rows12310next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.