decode: proto 304 · 3046 stat syncs · 0 zone events · 1113 soldier mappings · 4.2s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MatrixReloaded | 1699▲ +27 | 122 | 86 | 2 | 65 | 5 | 3.94 | 0 | 9199 |
| L4NY-44 | 1510▲ +1 | 110 | 81 | 1 | 0 | 9 | 2.12 | 0 | 6230 |
| nameisbrianlau | 1464▲ +6 | 111 | 66 | 0 | 0 | 6 | 2.09 | 0 | 6040 |
| zd3xxd5mgju (AI) | — | 44 | 25 | 0 | 0 | 9 | 0.83 | 0 | 2369 |
| bure (AI) | — | 31 | 18 | 1 | 8 | 12 | 0.51 | 0 | 2014 |
| DarkVennis (AI) | — | 29 | 17 | 0 | 4 | 10 | 0.52 | 0 | 1910 |
| IsitolateFin (AI) | — | 26 | 16 | 0 | 12 | 10 | 0.49 | 0 | 1873 |
| Dane39014 (AI) | — | 39 | 14 | 0 | 4 | 9 | 0.80 | 0 | 1858 |
| EvanLotaton (AI) | — | 31 | 17 | 0 | 4 | 9 | 0.63 | 0 | 1764 |
| RCB1985@live | 400 | 35 | 21 | 0 | 0 | 5 | 1.00 | 0 | 1720 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -ExE-R3verVice | 1991▲ +2 | 160 | 136 | 1 | 38 | 14 | 1.60 | 0 | 11912 |
| -ExE-LightBobo | 1271▼ -3 | 85 | 61 | 2 | 24 | 7 | 2.12 | 0 | 6391 |
| kakmaro (AI) | — | 22 | 17 | 1 | 34 | 12 | 0.34 | 0 | 3004 |
| lbjot3594 (AI) | — | 35 | 20 | 1 | 0 | 8 | 0.83 | 0 | 3002 |
| ChippyLoma (AI) | — | 46 | 25 | 1 | 0 | 10 | 0.82 | 0 | 2720 |
| WhiteDragon (AI) | — | 37 | 25 | 1 | 0 | 12 | 0.59 | 0 | 2303 |
| barmonkey165 (AI) | — | 23 | 15 | 0 | 8 | 13 | 0.35 | 0 | 2214 |
| slayer250610 (AI) | — | 21 | 8 | 0 | 22 | 9 | 0.45 | 0 | 2164 |
| Taps13874 (AI) | — | 31 | 15 | 1 | 0 | 11 | 0.53 | 0 | 2054 |
| caraneke021 (AI) | — | 21 | 12 | 0 | 0 | 10 | 0.40 | 0 | 1177 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:48 | sector_1_a | Axis | 0 | |
| 7:35 | sector_1_a | Axis | 0 | |
| 18:28 | sector_2_a | Axis | 0 | |
| 23:07 | sector_3_a | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.