decode: proto 304 · 2307 stat syncs · 0 zone events · 883 soldier mappings · 2.88s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| secular-rose42@psn | 594▲ +7 | 45 | 24 | 1 | 50 | 3 | 2.25 | 0 | 3498 |
| Lenne18031 (AI) | — | 49 | 38 | 2 | 0 | 7 | 1.32 | 0 | 3485 |
| Donbank123 (AI) | — | 46 | 42 | 0 | 12 | 9 | 0.92 | 0 | 3464 |
| BravilaAno (AI) | — | 40 | 36 | 0 | 18 | 10 | 0.80 | 0 | 3104 |
| DiScOrOnni96@live | 400 | 44 | 25 | 0 | 0 | 10 | 0.92 | 0 | 2395 |
| auzant (AI) | — | 40 | 30 | 0 | 0 | 11 | 0.67 | 0 | 2390 |
| JackenVR77758 (AI) | — | 40 | 26 | 0 | 0 | 9 | 0.82 | 0 | 2260 |
| COFATHBUSTCUG (AI) | — | 18 | 16 | 0 | 22 | 7 | 0.46 | 0 | 2164 |
| Pizzy78167 (AI) | — | 28 | 18 | 0 | 0 | 11 | 0.51 | 0 | 1805 |
| GOOTKER90568 (AI) | — | 32 | 17 | 0 | 0 | 11 | 0.55 | 0 | 1615 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| JeremyS967602@live | 1539▲ +4 | 106 | 60 | 5 | 1 | 7 | 3.03 | 0 | 6495 |
| maxiabc1257@psn | 950▼ -50 | 62 | 38 | 0 | 0 | 3 | 2.70 | 0 | 3370 |
| spyralgotic (AI) | — | 41 | 10 | 1 | 36 | 7 | 1.05 | 0 | 3064 |
| Tigerome (AI) | — | 49 | 25 | 0 | 10 | 8 | 1.07 | 0 | 2874 |
| DevilyLuno (AI) | — | 47 | 25 | 0 | 0 | 7 | 1.12 | 0 | 2790 |
| crazy20281 (AI) | — | 45 | 22 | 1 | 0 | 8 | 1.00 | 0 | 2545 |
| sdabbly5 (AI) | — | 40 | 23 | 0 | 0 | 8 | 0.89 | 0 | 2090 |
| JackerP80439 (AI) | — | 26 | 11 | 0 | 12 | 9 | 0.55 | 0 | 1718 |
| Sebach10660 (AI) | — | 31 | 13 | 1 | 0 | 6 | 0.84 | 0 | 1520 |
| Andreason (AI) | — | 19 | 7 | 1 | 0 | 5 | 0.59 | 0 | 1024 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.