decode: proto 304 · 3149 stat syncs · 1216 zone events · 1221 soldier mappings · 5.09s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| patrykplb@live | 1284▲ +0 | 111 | 82 | 2 | 0 | 5 | 7.40 | 1 | 8675 |
| Loudogg_10@psn | 744▲ +19 | 113 | 67 | 4 | 0 | 4 | 6.65 | 1 | 8255 |
| DRMOT20 (AI) | — | 59 | 39 | 0 | 36 | 14 | 0.76 | 1 | 4988 |
| tut0212 (AI) | — | 60 | 30 | 0 | 32 | 13 | 0.79 | 0 | 4338 |
| Neckstemon (AI) | — | 37 | 15 | 1 | 36 | 15 | 0.45 | 1 | 3864 |
| a00050572 (AI) | — | 45 | 28 | 1 | 8 | 13 | 0.64 | 2 | 3654 |
| o6ha9m5tjx (AI) | — | 54 | 21 | 0 | 0 | 14 | 0.69 | 2 | 3320 |
| ChleadGamer (AI) | — | 42 | 16 | 0 | 18 | 14 | 0.55 | 0 | 2794 |
| AttoLaSi (AI) | — | 33 | 16 | 0 | 0 | 11 | 0.56 | 2 | 2630 |
| Lollon17125 (AI) | — | 18 | 12 | 0 | 0 | 7 | 0.47 | 0 | 1025 |
| Munky_manz32@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| EsqueletoH1234@psn | 1089▲ +34 | 150 | 111 | 0 | 2 | 3 | 8.33 | 0 | 8317 |
| Folterzeug@live | 792▲ +11 | 74 | 28 | 3 | 0 | 8 | 1.68 | 0 | 4505 |
| Firky (AI) | — | 72 | 45 | 0 | 2 | 11 | 1.14 | 0 | 3862 |
| MINTSGOD (AI) | — | 41 | 25 | 0 | 30 | 12 | 0.64 | 0 | 3124 |
| yaudaabisth (AI) | — | 37 | 15 | 0 | 32 | 8 | 0.80 | 0 | 2862 |
| LikobspainBE (AI) | — | 50 | 37 | 0 | 0 | 13 | 0.68 | 0 | 2854 |
| o1jo1q1hk4x (AI) | — | 36 | 22 | 0 | 16 | 8 | 0.86 | 0 | 2637 |
| e32134218 (AI) | — | 46 | 29 | 0 | 8 | 14 | 0.55 | 0 | 2612 |
| AS12279 (AI) | — | 40 | 24 | 0 | 2 | 13 | 0.57 | 0 | 2268 |
| Sergenjia (AI) | — | 34 | 18 | 0 | 4 | 14 | 0.45 | 0 | 1824 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:06 | sector_1 | Axis | 9 | patrykplb@live, a00050572, DRMOT20, Neckstemon, AttoLaSi |
| 10:08 | sector_2_b | Axis | 7 | a00050572, o6ha9m5tjx, AttoLaSi |
| 19:34 | sector_3 | Axis | 8 | Loudogg_10@psn, o6ha9m5tjx |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.