decode: proto 304 · 2428 stat syncs · 938 zone events · 947 soldier mappings · 5.29s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NTR-Phenturax | 1744▲ +4 | 85 | 44 | 4 | 66 | 7 | 2.24 | 2 | 7902 |
| REternityR | 724▼ -50 | 91 | 71 | 0 | 1 | 14 | 1.10 | 0 | 5920 |
| quanjason15 (AI) | — | 18 | 14 | 0 | 16 | 11 | 0.29 | 1 | 2184 |
| Vladellc (AI) | — | 20 | 15 | 0 | 16 | 13 | 0.28 | 1 | 2129 |
| VellenEnt (AI) | — | 30 | 19 | 0 | 4 | 13 | 0.44 | 1 | 2034 |
| Godfonte (AI) | — | 28 | 24 | 0 | 0 | 14 | 0.38 | 0 | 1744 |
| Jenka87453 (AI) | — | 15 | 13 | 0 | 0 | 8 | 0.38 | 1 | 1370 |
| Caster86675 (AI) | — | 8 | 5 | 0 | 0 | 10 | 0.15 | 1 | 1090 |
| farantelo006 ✗ | — | 6 | 5 | 0 | 19 | 1 | 1.00 | 0 | 984 |
| IGERCKOMh (AI) | — | 8 | 4 | 1 | 0 | 8 | 0.17 | 1 | 900 |
| doretor011 (AI) | — | 12 | 6 | 0 | 0 | 9 | 0.27 | 1 | 715 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BobRoss6993119 | 1068▲ +46 | 188 | 88 | 0 | 0 | 10 | 3.08 | 0 | 8570 |
| YNYHSXYN | 1774▲ +5 | 98 | 37 | 10 | 0 | 2 | 10.89 | 0 | 8170 |
| ZKFDXGB | 1262▲ +54 | 110 | 39 | 2 | 6 | 2 | 6.88 | 0 | 5865 |
| -Private_Ryan- | 400▼ -0 | 57 | 36 | 1 | 6 | 3 | 3.35 | 0 | 3740 |
| JahMoker (AI) | — | 27 | 23 | 0 | 8 | 6 | 0.79 | 0 | 1944 |
| kiriatheona8 (AI) | — | 31 | 20 | 0 | 0 | 5 | 1.15 | 0 | 1743 |
| Verazu (AI) | — | 25 | 20 | 0 | 0 | 6 | 0.68 | 0 | 1484 |
| vac84660 (AI) | — | 19 | 10 | 0 | 0 | 7 | 0.51 | 0 | 942 |
| Tubakmon (AI) | — | 12 | 7 | 0 | 6 | 6 | 0.29 | 0 | 872 |
| Shepsy324 (AI) | — | 7 | 5 | 0 | 6 | 6 | 0.19 | 0 | 612 |
| Junkert (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Senpaix36808 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:49 | sector_1 | Axis | 15 | NTR-Phenturax, IGERCKOMh, quanjason15, Jenka87453, Caster86675 |
| 19:31 | sector_2_a | Axis | 7 | NTR-Phenturax, Vladellc, doretor011, VellenEnt |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.