decode: proto 304 · 1500 stat syncs · 910 zone events · 622 soldier mappings · 4.35s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Bonus_Taco | 662▲ +87 | 43 | 19 | 1 | 15 | 7 | 1.43 | 0 | 2800 |
| wow_its_nate@psn | 1023▲ +23 | 27 | 22 | 0 | 0 | 7 | 0.90 | 0 | 1525 |
| Dtnpizza | 400 | 24 | 20 | 0 | 0 | 10 | 0.65 | 0 | 1485 |
| Josephloezax3@psn | 962▼ -8 | 25 | 17 | 0 | 0 | 9 | 0.76 | 0 | 1370 |
| RikaEqualEqual@psn | 1212▲ +13 | 18 | 15 | 0 | 0 | 6 | 0.58 | 0 | 1320 |
| Quinntah | 879▼ -31 | 18 | 9 | 0 | 0 | 8 | 0.58 | 0 | 1005 |
| funkytea | 933▼ -67 | 17 | 12 | 0 | 0 | 9 | 0.46 | 0 | 910 |
| BMW328i5754@live | 400 | 13 | 8 | 0 | 0 | 9 | 0.41 | 0 | 710 |
| jsweet131@psn | 996▼ -55 | 11 | 1 | 1 | 0 | 11 | 0.28 | 0 | 700 |
| Burneoct (AI) | — | 9 | 3 | 0 | 0 | 11 | 0.16 | 0 | 360 |
| casla7224@live ✗ | — | 2 | 2 | 0 | 0 | 1 | 0.67 | 0 | 120 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ynnl_ksavv | 1528▲ +11 | 108 | 1 | 7 | 0 | 0 | 108.00 | 0 | 6755 |
| zero0riginal | 1506▲ +20 | 40 | 14 | 0 | 43 | 2 | 2.22 | 0 | 3218 |
| sgtmorais | 1397▲ +10 | 42 | 3 | 3 | 6 | 7 | 1.17 | 0 | 2158 |
| BullMoose-24 | 734▼ -5 | 35 | 1 | 0 | 2 | 1 | 5.83 | 0 | 2110 |
| jallinhabei | 1301▲ +7 | 44 | 5 | 1 | 0 | 4 | 1.91 | 0 | 1990 |
| briezyo7@psn | 1194▼ -10 | 32 | 1 | 0 | 0 | 6 | 1.03 | 0 | 1275 |
| Shadow_2002_11@psn | 400 | 14 | 3 | 0 | 0 | 3 | 0.93 | 0 | 1065 |
| passerby724 | 774▼ -42 | 29 | 3 | 0 | 0 | 6 | 0.85 | 0 | 1040 |
| Angelo-Ghosty@psn ✗ | 400▲ +150 | 8 | 4 | 2 | 0 | 3 | 0.44 | 0 | 815 |
| DhanterYang (AI) | — | 6 | 3 | 0 | 0 | 2 | 0.50 | 0 | 344 |
| contorm (AI) | — | 3 | 2 | 0 | 0 | 2 | 0.20 | 0 | 190 |
| deivi_bonilla@psn ✗ | 460▼ -262 | 1 | 0 | 0 | 0 | 3 | 0.12 | 0 | 30 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.