decode: proto 304 · 1712 stat syncs · 508 zone events · 742 soldier mappings · 5.05s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 课堂游击队 | 1888▲ +1 | 173 | 4 | 3 | 0 | 0 | 173.00 | 0 | 8384 |
| somkeat_dankomma | 1232▼ -2 | 84 | 0 | 0 | 13 | 4 | 3.11 | 0 | 3364 |
| qwe_tt | 1288▲ +1 | 59 | 3 | 1 | 32 | 1 | 6.56 | 0 | 3364 |
| Rifiniti | 1280▲ +1 | 78 | 3 | 0 | 28 | 1 | 7.80 | 0 | 3358 |
| arbys1 | 814▼ -7 | 55 | 8 | 0 | 2 | 2 | 4.58 | 0 | 2383 |
| CaptainGxwale (AI) | — | 20 | 3 | 0 | 0 | 6 | 0.62 | 0 | 855 |
| juirikp331 (AI) | — | 15 | 1 | 0 | 2 | 3 | 0.75 | 0 | 624 |
| usdieSeven (AI) | — | 10 | 5 | 0 | 4 | 6 | 0.27 | 0 | 580 |
| Stareto (AI) | — | 7 | 0 | 0 | 0 | 5 | 0.22 | 0 | 274 |
| deneral39 (AI) | — | 8 | 0 | 0 | 0 | 0 | 1.33 | 0 | 0 |
| BoyPurenYaMr (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Bad_Viking | 1069▲ +30 | 64 | 64 | 0 | 1 | 0 | 21.33 | 0 | 4504 |
| LuangN (AI) | — | 17 | 10 | 0 | 0 | 13 | 0.26 | 0 | 920 |
| Wikun16934 (AI) | — | 17 | 10 | 0 | 0 | 12 | 0.26 | 0 | 895 |
| Iiwanov ✗ | 400▲ +150 | 12 | 12 | 0 | 0 | 1 | 3.00 | 0 | 850 |
| DoomMan (AI) | — | 10 | 6 | 0 | 0 | 13 | 0.14 | 0 | 556 |
| itpoue0 (AI) | — | 7 | 5 | 0 | 0 | 6 | 0.22 | 0 | 440 |
| gendogafurjone (AI) | — | 5 | 1 | 0 | 4 | 11 | 0.08 | 0 | 394 |
| Comandore (AI) | — | 10 | 1 | 0 | 0 | 12 | 0.16 | 0 | 390 |
| MRFRUZ (AI) | — | 7 | 5 | 0 | 0 | 13 | 0.09 | 0 | 390 |
| oXBAoTonatihQS@live ✗ | 1168▼ -0 | 11 | 1 | 0 | 0 | 4 | 0.58 | 0 | 370 |
| z169489836 (AI) | — | 8 | 3 | 0 | 0 | 3 | 0.44 | 0 | 360 |
| dkmasdan (AI) | — | 4 | 4 | 0 | 0 | 6 | 0.12 | 0 | 260 |
| sidmakist42 ✗ | — | 20 | 0 | 1 | 0 | 0 | 2.86 | 0 | 0 |
| koikkalainenjooa ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.