decode: proto 304 · 2982 stat syncs · 532 zone events · 1104 soldier mappings · 11.95s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| meealm | 900▲ +24 | 68 | 7 | 12 | 12 | 6 | 1.89 | 1 | 5127 |
| Davii_gamer_30@psn | 400 | 35 | 23 | 4 | 0 | 7 | 2.69 | 0 | 4602 |
| iliya012 | 1294▲ +24 | 74 | 31 | 1 | 10 | 11 | 1.40 | 0 | 4286 |
| Thomas7329 ✗ | 1482▼ -23 | 61 | 25 | 0 | 21 | 14 | 0.73 | 0 | 4118 |
| RynoRyder55 | 1005▲ +200 | 55 | 23 | 0 | 30 | 6 | 1.62 | 1 | 4067 |
| MandoBLo@live | 1164▲ +14 | 53 | 20 | 3 | 7 | 12 | 0.88 | 0 | 3770 |
| Luloo_22@psn | 774▲ +2 | 43 | 20 | 0 | 25 | 16 | 0.38 | 2 | 3687 |
| Drangus#1 ✗ | 1524▼ -18 | 34 | 26 | 2 | 24 | 8 | 0.79 | 0 | 3074 |
| EdgerRamirez454@live | 871▼ -7 | 45 | 21 | 0 | 0 | 10 | 0.98 | 0 | 2400 |
| m2arshal | 483▼ -13 | 32 | 13 | 2 | 0 | 9 | 0.84 | 0 | 2155 |
| victor45100 (AI) | — | 5 | 0 | 0 | 0 | 5 | 0.18 | 0 | 174 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Soney29 | 1700▲ +8 | 105 | 25 | 2 | 38 | 14 | 1.48 | 0 | 6125 |
| UnlikeQ@psn | 726▲ +2 | 57 | 8 | 4 | 6 | 7 | 1.46 | 0 | 4959 |
| Dkjey1889 | 1287▼ -30 | 82 | 38 | 0 | 5 | 11 | 1.11 | 0 | 4615 |
| EmaLimon66 | 427▼ -0 | 48 | 8 | 5 | 3 | 6 | 1.23 | 0 | 4171 |
| villepeura100 | 1304▲ +0 | 48 | 26 | 1 | 39 | 8 | 1.02 | 0 | 3848 |
| dmweiler223 | 436▼ -28 | 27 | 2 | 6 | 0 | 9 | 0.55 | 0 | 3731 |
| T90Official#1 | 1098▼ -14 | 39 | 6 | 7 | 9 | 8 | 1.15 | 0 | 3374 |
| Marcenas | 884▼ -116 | 47 | 8 | 4 | 2 | 2 | 3.13 | 0 | 3198 |
| gino2005 | 400▼ -13 | 46 | 19 | 0 | 3 | 9 | 0.90 | 0 | 2423 |
| Popovici#2 | 796▼ -27 | 40 | 13 | 0 | 10 | 14 | 0.42 | 0 | 2329 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 16:07 | sector_1_c | Axis | 2 | Luloo_22@psn |
| 18:20 | sector_2 | Axis | 4 | Luloo_22@psn, meealm, RynoRyder55 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.