decode: proto 304 · 2416 stat syncs · 546 zone events · 942 soldier mappings · 29.64s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| fury30415 | 1412▲ +26 | 100 | 8 | 5 | 34 | 9 | 2.63 | 0 | 5880 |
| DANELIEN | 1153▲ +153 | 49 | 6 | 7 | 10 | 5 | 2.04 | 0 | 5298 |
| 秋月爱莉孝顺父亲 | 1824▲ +20 | 62 | 30 | 0 | 52 | 11 | 1.15 | 0 | 5004 |
| Bobmop#1 | 1094▲ +6 | 73 | 10 | 2 | 12 | 5 | 2.28 | 0 | 3656 |
| play5563pro | 442▲ +3 | 76 | 5 | 1 | 0 | 11 | 1.33 | 0 | 3423 |
| Dont_Worry28 | 1139▲ +20 | 74 | 13 | 0 | 0 | 8 | 2.64 | 0 | 2925 |
| Abylay2106@psn | 400▼ -17 | 4 | 0 | 4 | 7 | 5 | 0.15 | 0 | 2170 |
| SinoPro12@psn | 400▼ -6 | 12 | 9 | 1 | 0 | 8 | 0.24 | 0 | 1030 |
| ilik686 | 982▼ -43 | 27 | 1 | 0 | 0 | 7 | 0.87 | 0 | 1020 |
| sidmakist42 (AI) | — | 3 | 2 | 0 | 0 | 8 | 0.07 | 0 | 268 |
| Jckboy_@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| FEDOSIY ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| 일베팸코애미씹창년킬러 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 铁拳无敌常凯申 ✗ | 400▲ +150 | 58 | 25 | 3 | 0 | 4 | 2.90 | 0 | 3986 |
| Kinggtiger | 1116▲ +30 | 32 | 13 | 3 | 38 | 15 | 0.39 | 1 | 3900 |
| bwdflyingmother | 1367▲ +4 | 68 | 39 | 0 | 1 | 11 | 1.08 | 0 | 3804 |
| ᄀᆨᄀᆨ | 1434▲ +8 | 43 | 20 | 1 | 0 | 4 | 2.26 | 1 | 3354 |
| Аллах_Бабах | 478▼ -8 | 44 | 19 | 4 | 0 | 7 | 1.07 | 0 | 3085 |
| Nitneroc06@psn | 1259▼ -6 | 21 | 6 | 4 | 0 | 4 | 1.00 | 0 | 3025 |
| rpNropNN6592@live | 400 | 36 | 20 | 1 | 0 | 12 | 0.55 | 1 | 2645 |
| ___DoK__ | 718▲ +2 | 41 | 17 | 0 | 2 | 10 | 0.98 | 1 | 2504 |
| dukeveimon | 400 | 25 | 10 | 0 | 0 | 9 | 0.45 | 1 | 1615 |
| GHOSTUSER95 | 912▼ -88 | 12 | 9 | 0 | 0 | 5 | 0.57 | 0 | 735 |
| Hantur27066 (AI) | — | 2 | 1 | 0 | 0 | 10 | 0.04 | 0 | 110 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:49 | sector_1 | USSR | 17 | dukeveimon, ___DoK__, ᄀᆨᄀᆨ, rpNropNN6592@live, Kinggtiger |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.