decode: proto 304 · 2476 stat syncs · 640 zone events · 940 soldier mappings · 4.9s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Eloreon | 1626▲ +0 | 110 | 40 | 3 | 2 | 12 | 1.34 | 1 | 5910 |
| SiRoNeKo | 1323▼ -18 | 30 | 11 | 5 | 0 | 8 | 2.73 | 0 | 3526 |
| 尹川川 | 1054▼ -50 | 23 | 1 | 5 | 15 | 5 | 0.85 | 0 | 2703 |
| ATUS ✗ | 1002▼ -44 | 18 | 7 | 2 | 13 | 7 | 0.50 | 1 | 2388 |
| Aleks_Ember | 1074▼ -1 | 41 | 15 | 1 | 11 | 3 | 2.16 | 0 | 2340 |
| 扣1鸡鸡鸡长大10cm | 1279▼ -58 | 25 | 2 | 3 | 4 | 9 | 0.93 | 0 | 2266 |
| defnotchoy | 1468▼ -25 | 44 | 19 | 0 | 2 | 10 | 0.69 | 0 | 2238 |
| ymse ✗ | 1367▼ -41 | 27 | 7 | 2 | 0 | 7 | 0.77 | 0 | 1950 |
| Voskovos | 1021▼ -29 | 29 | 1 | 2 | 11 | 11 | 0.55 | 0 | 1915 |
| Gallo3 | 949▼ -17 | 25 | 11 | 1 | 0 | 10 | 0.62 | 0 | 1695 |
| nooblexbintom (AI) | — | 8 | 6 | 0 | 6 | 9 | 0.18 | 0 | 698 |
| r2adtwg31261 (AI) | — | 6 | 0 | 0 | 6 | 6 | 0.20 | 0 | 398 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| -RWBY- | 909▲ +29 | 47 | 0 | 14 | 10 | 16 | 1.07 | 0 | 7351 |
| 렐리안지음엿이나드셈 | 1677▲ +22 | 139 | 16 | 2 | 25 | 9 | 2.32 | 0 | 6871 |
| emotions28 | 1875▲ +21 | 105 | 21 | 1 | 19 | 9 | 1.98 | 0 | 5322 |
| RoadElce | 415▲ +8 | 32 | 2 | 7 | 15 | 8 | 0.91 | 0 | 4626 |
| Zugzwag | 1338▲ +35 | 68 | 6 | 1 | 5 | 7 | 1.58 | 0 | 2577 |
| Entilat@psn | 1017▲ +17 | 13 | 1 | 0 | 4 | 6 | 0.45 | 0 | 789 |
| IamAlChapo@psn | 910▼ -0 | 12 | 4 | 0 | 33 | 4 | 0.39 | 0 | 700 |
| bzzy20 | 506▼ -0 | 13 | 5 | 0 | 0 | 8 | 0.30 | 0 | 680 |
| XxxSANABIAxxX@live ✗ | 749▼ -101 | 8 | 4 | 0 | 0 | 6 | 0.21 | 0 | 440 |
| suparsa334 ✗ | 400▲ +150 | 3 | 0 | 0 | 0 | 6 | 0.08 | 0 | 220 |
| BatZy02 (AI) | — | 4 | 2 | 0 | 0 | 0 | 1.33 | 0 | 180 |
| Fincetoatt (AI) | — | 2 | 1 | 0 | 0 | 1 | 0.33 | 0 | 114 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 7:23 | sector_1 | Axis | 5 | Eloreon, ATUS |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.