decode: proto 304 · 2293 stat syncs · 636 zone events · 922 soldier mappings · 4.08s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| freedomjustice | 1362▼ -2 | 65 | 38 | 6 | 0 | 12 | 1.38 | 0 | 5826 |
| Huodis | 1196▲ +110 | 78 | 54 | 0 | 18 | 13 | 1.24 | 1 | 5783 |
| Roc_N_RoLL_TraiN | 1500▲ +19 | 63 | 24 | 2 | 0 | 4 | 3.32 | 1 | 4120 |
| Hun_GeZo | 1415▲ +42 | 56 | 39 | 0 | 14 | 9 | 1.08 | 0 | 4002 |
| Zac_Catriel- ✗ | 400▲ +150 | 29 | 24 | 1 | 26 | 3 | 2.07 | 0 | 3231 |
| bonus4567M ✗ | 400▲ +150 | 23 | 18 | 0 | 0 | 13 | 0.37 | 0 | 2030 |
| yamatyi62@psn | 400 | 18 | 12 | 0 | 0 | 11 | 0.35 | 1 | 1595 |
| PortalNinja77@live | 400 | 10 | 8 | 0 | 3 | 7 | 0.50 | 0 | 1007 |
| MoNOKEN (AI) | — | 7 | 6 | 0 | 0 | 7 | 0.18 | 0 | 505 |
| Shilex11081 (AI) | — | 6 | 3 | 0 | 0 | 12 | 0.09 | 0 | 320 |
| bodyno81@psn ✗ | 400 | 4 | 3 | 0 | 0 | 5 | 0.24 | 0 | 230 |
| pydotjunkey (AI) | — | 3 | 2 | 0 | 0 | 6 | 0.08 | 0 | 170 |
| Hepper58693 (AI) | — | 2 | 1 | 0 | 0 | 2 | 0.18 | 0 | 90 |
| Aodika ✗ | — | 5 | 0 | 0 | 0 | 0 | 0.42 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Fireman#12 | 1388▲ +45 | 112 | 6 | 6 | 1 | 3 | 7.47 | 0 | 6668 |
| Cupil | 1242▲ +45 | 83 | 8 | 7 | 7 | 5 | 4.15 | 0 | 5948 |
| Messto | 466▲ +66 | 70 | 13 | 2 | 32 | 10 | 1.03 | 0 | 4708 |
| Rommelbommel | 1253▼ -5 | 37 | 3 | 6 | 0 | 5 | 1.61 | 0 | 4220 |
| q248887294 | 1270▲ +16 | 39 | 7 | 0 | 44 | 8 | 0.70 | 0 | 2893 |
| pekernustafa6464 | 1104▲ +104 | 42 | 9 | 0 | 0 | 6 | 1.24 | 0 | 2340 |
| Mrsmit2 | 784▼ -64 | 34 | 9 | 0 | 0 | 7 | 0.77 | 0 | 1645 |
| gaochuang85 | 400▼ -1 | 36 | 6 | 0 | 0 | 7 | 0.95 | 0 | 1510 |
| samuelruku23 | 400▼ -2 | 30 | 6 | 0 | 0 | 7 | 1.00 | 0 | 1430 |
| NaleWall | 472▼ -15 | 14 | 6 | 1 | 0 | 10 | 0.28 | 0 | 730 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:21 | sector_1 | Axis | 7 | Roc_N_RoLL_TraiN, Huodis, yamatyi62@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.