decode: proto 304 · 2094 stat syncs · 0 zone events · 845 soldier mappings · 4.64s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BreadLicker419@live | 1580▲ +38 | 132 | 43 | 3 | 0 | 6 | 3.07 | 0 | 5960 |
| Max201ODTS@live | 694▲ +36 | 69 | 28 | 2 | 9 | 5 | 2.56 | 0 | 3874 |
| Deathdead5292@live ✗ | 765▼ -7 | 42 | 18 | 1 | 0 | 4 | 4.20 | 0 | 2850 |
| WarcrimeCat@psn | 1110▲ +4 | 37 | 1 | 3 | 19 | 6 | 1.48 | 0 | 2681 |
| CptChaos59@psn | 403▲ +1 | 43 | 11 | 0 | 19 | 5 | 1.05 | 0 | 2539 |
| zserboking@live | 1139▲ +0 | 30 | 26 | 0 | 27 | 9 | 0.38 | 0 | 2238 |
| ParkingChapper (AI) | — | 15 | 5 | 1 | 0 | 6 | 0.47 | 0 | 1030 |
| GeonTtikim (AI) | — | 7 | 3 | 0 | 14 | 8 | 0.17 | 0 | 822 |
| colobo (AI) | — | 9 | 6 | 0 | 0 | 5 | 0.30 | 0 | 774 |
| NightSout (AI) | — | 4 | 2 | 0 | 8 | 9 | 0.08 | 0 | 582 |
| Camegeus (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Ariad (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| yami89982345@live | 960▼ -1 | 68 | 57 | 3 | 2 | 2 | 13.60 | 0 | 6095 |
| Andy220670@psn | 545▼ -138 | 48 | 35 | 1 | 0 | 5 | 2.29 | 0 | 3496 |
| JTS621@live | 1220▼ -5 | 53 | 30 | 0 | 11 | 9 | 0.85 | 0 | 3257 |
| j9xe6yaqt (AI) | — | 26 | 10 | 0 | 26 | 8 | 0.62 | 0 | 2667 |
| Rycko_1995@psn | 690▼ -8 | 47 | 35 | 0 | 0 | 9 | 1.02 | 0 | 2545 |
| Hellboy-Norbert@psn | 400 | 40 | 33 | 0 | 0 | 7 | 1.21 | 0 | 2480 |
| kairusan27@psn | 1490▼ -23 | 45 | 6 | 4 | 0 | 1 | 9.00 | 0 | 2310 |
| XxXWoXiX (AI) | — | 26 | 19 | 0 | 0 | 13 | 0.37 | 0 | 2109 |
| Leenogame (AI) | — | 9 | 7 | 0 | 18 | 10 | 0.16 | 0 | 1576 |
| Tody1104 (AI) | — | 14 | 13 | 0 | 2 | 8 | 0.32 | 0 | 1049 |
| butro1211 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Vandex2002 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:45 | sector_1 | Axis | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.