decode: proto 304 · 2567 stat syncs · 0 zone events · 948 soldier mappings · 4.37s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| DavuTR | 1517▲ +2 | 77 | 49 | 0 | 12 | 5 | 2.33 | 0 | 5914 |
| Matt9858826@live | 1066▼ -40 | 38 | 31 | 2 | 1 | 17 | 0.45 | 0 | 3330 |
| MrTriton_1 | 857▼ -3 | 41 | 4 | 2 | 38 | 12 | 0.77 | 0 | 3233 |
| SamuRhyme | 767▲ +1 | 39 | 28 | 0 | 20 | 3 | 3.55 | 0 | 2990 |
| 4th#1 | 1315▼ -18 | 38 | 32 | 1 | 0 | 12 | 0.57 | 0 | 2902 |
| nave#2 | 834▼ -93 | 35 | 22 | 2 | 0 | 9 | 0.83 | 0 | 2639 |
| mark2014#1 | 582▼ -18 | 33 | 23 | 0 | 0 | 14 | 0.32 | 0 | 2149 |
| Incitatus#2 | 484▼ -30 | 31 | 18 | 1 | 0 | 9 | 0.86 | 0 | 1725 |
| linnichenya | 400 | 20 | 8 | 2 | 0 | 7 | 0.91 | 0 | 1626 |
| SOLDAT_SOLDATOV ✗ | 400▲ +150 | 25 | 8 | 1 | 0 | 4 | 1.14 | 0 | 1313 |
| yrj79oxbnt (AI) | — | 6 | 4 | 0 | 0 | 6 | 0.18 | 0 | 455 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| eru5203@psn | 1701▲ +28 | 129 | 30 | 5 | 21 | 5 | 4.61 | 0 | 7328 |
| tp1kaxks3h | 414▲ +14 | 87 | 45 | 1 | 12 | 5 | 2.64 | 0 | 5290 |
| FireRing146@psn | 440▲ +18 | 35 | 3 | 7 | 21 | 0 | 8.75 | 0 | 3928 |
| Punsczur | 1086▲ +25 | 68 | 17 | 3 | 0 | 5 | 2.06 | 0 | 3508 |
| NBS_Umiemon@psn | 1342▲ +128 | 56 | 22 | 1 | 0 | 7 | 1.51 | 0 | 3055 |
| TDCxAnthony01@live | 579▲ +1 | 30 | 17 | 0 | 18 | 11 | 0.45 | 0 | 1765 |
| ANDYbro76@live | 1402▲ +0 | 34 | 8 | 0 | 4 | 6 | 0.81 | 0 | 1741 |
| lucian12310317 | 628▲ +0 | 24 | 14 | 0 | 37 | 14 | 0.32 | 0 | 1741 |
| cdyfeths (AI) | — | 14 | 8 | 0 | 12 | 9 | 0.30 | 0 | 1202 |
| Dest1nny | 425▼ -1 | 18 | 6 | 0 | 0 | 4 | 0.75 | 0 | 824 |
| meatboy_069@psn ✗ | — | 1 | 1 | 0 | 0 | 1 | 0.25 | 0 | 60 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:21 | sector_1_a | USSR | 0 | |
| 13:36 | sector_1_a | USSR | 0 | |
| 17:52 | sector_2_a | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.